Searched refs:AUDIO_LOAD (Results 1 – 5 of 5) sorted by relevance
/dports/games/allacrost/allacrost-1.0.2/src/engine/audio/ |
H A D | audio_descriptor.h | 54 enum AUDIO_LOAD { enum 203 …virtual bool LoadAudio(const std::string& filename, AUDIO_LOAD load_type = AUDIO_LOAD_STATIC, uint… 429 …bool LoadAudio(const std::string& filename, AUDIO_LOAD load_type = AUDIO_LOAD_STREAM_FILE, uint32 …
|
H A D | audio_descriptor.cpp | 156 bool AudioDescriptor::LoadAudio(const string& filename, AUDIO_LOAD load_type, uint32 stream_buffer_… in LoadAudio() 886 bool MusicDescriptor::LoadAudio(const std::string& filename, AUDIO_LOAD load_type, uint32 stream_bu… in LoadAudio()
|
/dports/games/valyriatear/ValyriaTear-1.1.0/src/engine/audio/ |
H A D | audio_descriptor.h | 68 enum AUDIO_LOAD { enum 231 …virtual bool LoadAudio(const std::string &filename, AUDIO_LOAD load_type = AUDIO_LOAD_STATIC, uint… 537 …bool LoadAudio(const std::string &filename, AUDIO_LOAD load_type = AUDIO_LOAD_STREAM_FILE, uint32_…
|
H A D | audio_descriptor.cpp | 165 bool AudioDescriptor::LoadAudio(const std::string &filename, AUDIO_LOAD load_type, uint32_t stream_… in LoadAudio() 1059 bool MusicDescriptor::LoadAudio(const std::string &filename, AUDIO_LOAD load_type, uint32_t stream_… in LoadAudio()
|
/dports/lang/fpc-source/fpc-3.2.2/packages/os2units/src/ |
H A D | mmbase.pas | 801 AUDIO_LOAD =$44;
|