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Searched refs:AUDIO_NAME (Results 1 – 10 of 10) sorted by relevance

/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/sd-none/
H A Dsound.h18 #define AUDIO_NAME "dummyaudio" macro
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/sd-solaris/
H A Dsound.h30 #define AUDIO_NAME "solaris" macro
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/sd-beos/
H A Dsound.h24 #define AUDIO_NAME "beos" macro
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/sounddep/
H A Dsound.h49 #define AUDIO_NAME "retroaudio" macro
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/sd-amigaos/
H A Dsound.h65 #define AUDIO_NAME "amiga" macro
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/sd-alsa/
H A Dsound.h13 #define AUDIO_NAME "alsa" macro
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/sd-uss/
H A Dsound.h92 #define AUDIO_NAME "oss" macro
/dports/emulators/fs-uae/fs-uae-3.1.35/src/od-fs/sounddep/
H A Dsound.h10 #define AUDIO_NAME "sdl" macro
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/sd-sdl/
H A Dsound.h10 #define AUDIO_NAME "sdl" macro
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/
H A Dcfgfile.c1557 if (strcmp (section, AUDIO_NAME) == 0) in cfgfile_parse_host()