Searched refs:AUTO_ROCKET_RIFLE (Results 1 – 9 of 9) sorted by relevance
150 EXPECT_FALSE(ValidAttachment(ITEMDEFINE::AUTO_ROCKET_RIFLE, ITEMDEFINE::BRASS_KNUCKLES)); in TEST()171 EXPECT_FALSE(ValidAttachment(ITEMDEFINE::AUTO_ROCKET_RIFLE, ITEMDEFINE::BRASS_KNUCKLES)); in TEST()
437 case AUTO_ROCKET_RIFLE: in DeleteWorldItemsBelongingToQueenIfThere()441 if (bSlot != NO_SLOT) q.inv[bSlot] = AUTO_ROCKET_RIFLE; in DeleteWorldItemsBelongingToQueenIfThere()
305 AUTO_ROCKET_RIFLE, enumerator
2364 if (usInHand == ROCKET_RIFLE || usInHand == AUTO_ROCKET_RIFLE || in CalcChanceToHitGun()2369 if ( usInHand == ROCKET_RIFLE || usInHand == AUTO_ROCKET_RIFLE ) in CalcChanceToHitGun()
2350 if ( ( sItemIndex == ROCKET_RIFLE ) || ( sItemIndex == AUTO_ROCKET_RIFLE ) ) in ItemIsARocketRifle()
2030 if (item == ROCKET_RIFLE || item == AUTO_ROCKET_RIFLE) in CopyProfileItems()
275 if (usHandItem == ROCKET_RIFLE || usHandItem == AUTO_ROCKET_RIFLE) in HandleItem()
3661 return (o.usItem == ROCKET_RIFLE || o.usItem == AUTO_ROCKET_RIFLE) && in HasObjectImprint()
3316 else if (usHandItem == ROCKET_RIFLE || usHandItem == AUTO_ROCKET_RIFLE) in FireBulletGivenTarget()