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Searched refs:AUTO_SOLVE (Results 1 – 18 of 18) sorted by relevance

/dports/science/lammps/lammps-stable_29Sep2021/lib/atc/
H A DLinearSolver.h30 AUTO_SOLVE=-1, enumerator
47 const int solverType = AUTO_SOLVE,
53 const int solverType = AUTO_SOLVE,
H A DNonLinearSolver.cpp70 LinearSolver linearSolver(Asparse, LinearSolver::AUTO_SOLVE, parallel_); in solve()
H A DSchrodingerSolver.cpp101 LinearSolver helmholtzSolver_(K,bcs,LinearSolver::AUTO_SOLVE,-1,parallel_); in solve()
182 LinearSolver eigensolver(K1,bc,LinearSolver::AUTO_SOLVE,-1); in solve()
H A DExtrinsicModelDriftDiffusion.cpp417 LinearSolver::AUTO_SOLVE, -1, true); in initialize()
/dports/science/liggghts/LIGGGHTS-PUBLIC-3.8.0-26-g6e873439/lib/atc/
H A DLinearSolver.h30 AUTO_SOLVE=-1, enumerator
46 const int solverType = AUTO_SOLVE,
52 const int solverType = AUTO_SOLVE,
H A DNonLinearSolver.cpp70 LinearSolver linearSolver(Asparse, LinearSolver::AUTO_SOLVE, parallel_); in solve()
H A DSchrodingerSolver.cpp101 LinearSolver helmholtzSolver_(K,bcs,LinearSolver::AUTO_SOLVE,-1,parallel_); in solve()
182 LinearSolver eigensolver(K1,bc,LinearSolver::AUTO_SOLVE,-1,parallel_); in solve()
H A DExtrinsicModelDriftDiffusion.cpp401 LinearSolver::AUTO_SOLVE, -1, true); in initialize()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/LuaScript/pkgs/IK/
H A DIKSolver.pkg20 AUTO_SOLVE = 0x40
46 tolua_property__get_set bool AUTO_SOLVE;
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/IK/
H A DIKSolver.cpp52 features_(AUTO_SOLVE | JOINT_ROTATIONS | UPDATE_ACTIVE_POSE), in IKSolver()
173 case AUTO_SOLVE: in SetFeature()
175 if (((features_ & AUTO_SOLVE) != 0) == enable) in SetFeature()
521 if (features_ & AUTO_SOLVE) in OnSceneSet()
831 DEF_FEATURE_GETTER(AUTO_SOLVE)
839 DEF_FEATURE_SETTER(AUTO_SOLVE)
H A DIKSolver.h165 AUTO_SOLVE = 0x40 enumerator
/dports/graphics/urho3d/Urho3D-1.7.1/bin/Data/LuaScripts/
H A D45_InverseKinematics.lua104 solver_.AUTO_SOLVE = false
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Samples/45_InverseKinematics/
H A DInverseKinematics.cpp147 solver_->SetFeature(IKSolver::AUTO_SOLVE, false); in CreateScene()
/dports/graphics/urho3d/Urho3D-1.7.1/bin/Data/Scripts/
H A D45_InverseKinematics.as107 solver_.AUTO_SOLVE = false;
/dports/graphics/urho3d/Urho3D-1.7.1/Docs/
H A DReference.dox2290 \subsection iksolverautosolve AUTO_SOLVE
2296 override this behaviour by disabling the AUTO_SOLVE feature, in which case you
2302 solver->SetFeature(IKSolver::AUTO_SOLVE, false); // C++
2303 solver.AUTO_SOLVE = false; // AngelScript
2304 solver.AUTO_SOLVE = false -- Lua
H A DLuaScriptAPI.dox2813 - bool AUTO_SOLVE
8218 - int AUTO_SOLVE
H A DAngelScriptAPI.h5651 bool AUTO_SOLVE; variable
H A DScriptAPI.dox7711 - bool AUTO_SOLVE