Searched refs:AUTO_VIRTUALWIDTH (Results 1 – 8 of 8) sorted by relevance
33 if (autoWidth == AUTO_VIRTUALWIDTH) in onUpdate()
42 AUTO_VIRTUALWIDTH = -101, enumerator
753 if (autoWidth == AUTO_VIRTUALWIDTH) in onUpdate()758 if (autoHeight == AUTO_VIRTUALWIDTH) in onUpdate()
1266 subbox->autoWidth = AUTO_VIRTUALWIDTH; in init()1303 cutscene_bg->autoWidth = AUTO_VIRTUALWIDTH; in init()1363 overlay->autoWidth = AUTO_VIRTUALWIDTH; in init()1374 overlay2->autoWidth = AUTO_VIRTUALWIDTH; in init()1385 overlay3->autoWidth = AUTO_VIRTUALWIDTH; in init()1397 overlayRed->autoWidth = AUTO_VIRTUALWIDTH; in init()1410 sceneColorOverlay->autoWidth = AUTO_VIRTUALWIDTH; in init()1420 tfader->autoWidth = AUTO_VIRTUALWIDTH; in init()2782 blackout->autoWidth = AUTO_VIRTUALWIDTH; in createModSelector()2795 modSelectorScr->autoWidth = AUTO_VIRTUALWIDTH; in createModSelector()[all …]
263 subbox.autoWidth = AUTO_VIRTUALWIDTH; in init()
3922 blinder->autoWidth = AUTO_VIRTUALWIDTH; in Avatar()3923 blinder->autoHeight = AUTO_VIRTUALWIDTH; in Avatar()3934 tripper->autoWidth = AUTO_VIRTUALWIDTH; in Avatar()3935 tripper->autoHeight = AUTO_VIRTUALWIDTH; in Avatar()
839 underlay->autoWidth = AUTO_VIRTUALWIDTH; in WorldMapRender()
1326 menu_blackout->autoWidth = AUTO_VIRTUALWIDTH; in showInGameMenu()5592 grad->autoWidth = AUTO_VIRTUALWIDTH; in createGradient()6325 damageSprite->autoWidth = AUTO_VIRTUALWIDTH; in applyState()6369 controlHint_bg->autoWidth = AUTO_VIRTUALWIDTH; in applyState()6613 hudUnderlay->autoWidth = AUTO_VIRTUALWIDTH; in applyState()7916 helpBG->autoWidth = AUTO_VIRTUALWIDTH; in toggleHelpScreen()