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Searched refs:AVP_SHADER_PROGRAM_NO_SECONDARY (Results 1 – 2 of 2) sorted by relevance

/dports/games/avp/avp-20170505/src/
H A Dopengl.h19 AVP_SHADER_PROGRAM_NO_SECONDARY, enumerator
H A Dopengl.c1287 SelectProgram(AVP_SHADER_PROGRAM_NO_SECONDARY); in D3D_SkyPolygon_Output()
1350 SelectProgram(AVP_SHADER_PROGRAM_NO_SECONDARY); in D3D_ZBufferedCloakedPolygon_Output()
1447 SelectProgram(AVP_SHADER_PROGRAM_NO_SECONDARY); in D3D_Decal_Output()
1540 SelectProgram(AVP_SHADER_PROGRAM_NO_SECONDARY); in D3D_Particle_Output()
1717 SelectProgram(AVP_SHADER_PROGRAM_NO_SECONDARY); in D3D_PlayerOnFireOverlay()
1793 SelectProgram(AVP_SHADER_PROGRAM_NO_SECONDARY); in D3D_PlayerDamagedOverlay()
1879 SelectProgram(AVP_SHADER_PROGRAM_NO_SECONDARY); in DrawNoiseOverlay()
1930 SelectProgram(AVP_SHADER_PROGRAM_NO_SECONDARY); in D3D_ScreenInversionOverlay()
2069 SelectProgram(AVP_SHADER_PROGRAM_NO_SECONDARY); in DrawScanlinesOverlay()
2232 SelectProgram(AVP_SHADER_PROGRAM_NO_SECONDARY); in D3D_HUDQuad_Output()
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