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Searched refs:AW_TLF_PREVSRCALL (Results 1 – 3 of 3) sorted by relevance

/dports/games/avp/avp-20170505/src/win95/
H A Dawtexld.h57 …, AW_TLF_PREVSRCALL = 0x00000020U /* in AwRestoreTexture, use ALL previously stored flags, except… enumerator
287 …, AW_TLF_PREVSRCALL = 0x00000020U /* in AwRestoreTexture, use ALL previously stored flags, except…
H A Dalt_tab.cpp40 DDSurface * pNewSurface = AwCreateSurface("rtf",m_hBackup,pSurface,AW_TLF_PREVSRCALL); in DoRestore()
51 D3DTexture * pNewTexture = AwCreateTexture("rtf",m_hBackup,pTexture,AW_TLF_PREVSRCALL); in DoRestore()
H A Dawtexld.cpp426 _parmsR.flags & AW_TLF_PREVSRCALL ? db_assert1(_parmsR.restoreH), m_fFlags in ChoosePixelFormat()
528 (_parmsR.flags & AW_TLF_PREVSRCALL) ? db_assert1(_parmsR.restoreH), in CreateTexture()
619 _parmsR.flags & AW_TLF_PREVSRCALL ? db_assert1(_parmsR.restoreH), in CreateTexture()