Searched refs:AW_TLF_PREVSRCALL (Results 1 – 3 of 3) sorted by relevance
/dports/games/avp/avp-20170505/src/win95/ |
H A D | awtexld.h | 57 …, AW_TLF_PREVSRCALL = 0x00000020U /* in AwRestoreTexture, use ALL previously stored flags, except… enumerator 287 …, AW_TLF_PREVSRCALL = 0x00000020U /* in AwRestoreTexture, use ALL previously stored flags, except…
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H A D | alt_tab.cpp | 40 DDSurface * pNewSurface = AwCreateSurface("rtf",m_hBackup,pSurface,AW_TLF_PREVSRCALL); in DoRestore() 51 D3DTexture * pNewTexture = AwCreateTexture("rtf",m_hBackup,pTexture,AW_TLF_PREVSRCALL); in DoRestore()
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H A D | awtexld.cpp | 426 _parmsR.flags & AW_TLF_PREVSRCALL ? db_assert1(_parmsR.restoreH), m_fFlags in ChoosePixelFormat() 528 (_parmsR.flags & AW_TLF_PREVSRCALL) ? db_assert1(_parmsR.restoreH), in CreateTexture() 619 _parmsR.flags & AW_TLF_PREVSRCALL ? db_assert1(_parmsR.restoreH), in CreateTexture()
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