Searched refs:AXISDIGITAL (Results 1 – 1 of 1) sorted by relevance
417 AXISDIGITAL, // axes below this use digital deadzone enumerator906 if (!Joystick.bGamepadStyle && axissel > AXISDIGITAL) in JoyAxis()981 if (!Joystick2.bGamepadStyle && axissel > AXISDIGITAL) in Joy2Axis()