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Searched refs:A_ANI_BLEND (Results 1 – 3 of 3) sorted by relevance

/dports/games/gemrb/gemrb-0.9.0/gemrb/core/
H A DMap.h94 #define A_ANI_BLEND 2 //blend macro
H A DMap.cpp3953 if (Flags&A_ANI_BLEND) { in InitAnimation()
3964 if (Flags&A_ANI_BLEND) { in SetPalette()
/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/AREImporter/
H A DAREImporter.cpp1611 areaAnim->Flags |= A_ANI_BLEND; in AdjustPSTFlags()