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Searched refs:A_FUTURE (Results 1 – 24 of 24) sorted by relevance

/dports/games/freeciv/freeciv-2.6.6/server/
H A Dtechtools.c423 if (tech_found != A_FUTURE) { in found_new_tech()
492 next_tech = A_FUTURE; in found_new_tech()
621 ? A_FUTURE : pick_random_tech_to_lose(research)); in update_bulbs()
875 Tech_type_id tech = A_FUTURE; in pick_random_tech()
895 Tech_type_id cheapest = A_FUTURE; /* If no real tech is found to be missing */ in pick_cheapest_tech()
1165 stolen_tech = A_FUTURE; in steal_a_tech()
1243 if (tech != A_FUTURE && !valid_advance_by_number(tech)) { in handle_player_research()
1247 if (tech != A_FUTURE in handle_player_research()
1271 if ((tech_goal != A_FUTURE in handle_player_tech_goal()
H A Ddiplomats.c584 || (technology != A_FUTURE in diplomat_get_tech()
593 if (technology == A_FUTURE) { in diplomat_get_tech()
H A Dedithand.c1149 if (current != A_FUTURE) { in handle_edit_player()
1166 if (goal != A_FUTURE) { in handle_edit_player()
H A Dsavegame.c1165 return A_FUTURE; in technology_load()
1928 research->researching = A_FUTURE; in player_load_main()
H A Dsavegame2.c1510 return A_FUTURE; in technology_load()
1548 case A_FUTURE: in technology_save()
/dports/games/freeciv-nox11/freeciv-2.6.6/server/
H A Dtechtools.c423 if (tech_found != A_FUTURE) { in found_new_tech()
492 next_tech = A_FUTURE; in found_new_tech()
621 ? A_FUTURE : pick_random_tech_to_lose(research)); in update_bulbs()
875 Tech_type_id tech = A_FUTURE; in pick_random_tech()
895 Tech_type_id cheapest = A_FUTURE; /* If no real tech is found to be missing */ in pick_cheapest_tech()
1165 stolen_tech = A_FUTURE; in steal_a_tech()
1243 if (tech != A_FUTURE && !valid_advance_by_number(tech)) { in handle_player_research()
1247 if (tech != A_FUTURE in handle_player_research()
1271 if ((tech_goal != A_FUTURE in handle_player_tech_goal()
H A Ddiplomats.c584 || (technology != A_FUTURE in diplomat_get_tech()
593 if (technology == A_FUTURE) { in diplomat_get_tech()
H A Dedithand.c1149 if (current != A_FUTURE) { in handle_edit_player()
1166 if (goal != A_FUTURE) { in handle_edit_player()
H A Dsavegame.c1165 return A_FUTURE; in technology_load()
1928 research->researching = A_FUTURE; in player_load_main()
H A Dsavegame2.c1510 return A_FUTURE; in technology_load()
1548 case A_FUTURE: in technology_save()
/dports/games/freeciv/freeciv-2.6.6/common/
H A Dtech.h45 #define A_FUTURE (A_LAST + 1) macro
46 #define A_ARRAY_SIZE (A_FUTURE + 1)
H A Dresearch.c198 } else if (A_FUTURE == tech) { in research_advance_name()
238 if (A_FUTURE == tech && NULL != presearch) { in research_advance_rule_name()
271 if (A_FUTURE == tech && NULL != presearch) { in research_advance_name_translation()
773 || (A_FUTURE == tech in research_total_bulbs_required()
800 if (A_FUTURE == tech in research_total_bulbs_required()
824 if (A_FUTURE == tech in research_total_bulbs_required()
H A Dtech.c107 if (atype != A_FUTURE in advance_by_number()
265 return tech == A_FUTURE; in is_future_tech()
381 struct advance *a_future = &advances[A_FUTURE]; in techs_init()
/dports/games/freeciv-nox11/freeciv-2.6.6/common/
H A Dtech.h45 #define A_FUTURE (A_LAST + 1) macro
46 #define A_ARRAY_SIZE (A_FUTURE + 1)
H A Dresearch.c198 } else if (A_FUTURE == tech) { in research_advance_name()
238 if (A_FUTURE == tech && NULL != presearch) { in research_advance_rule_name()
271 if (A_FUTURE == tech && NULL != presearch) { in research_advance_name_translation()
773 || (A_FUTURE == tech in research_total_bulbs_required()
800 if (A_FUTURE == tech in research_total_bulbs_required()
824 if (A_FUTURE == tech in research_total_bulbs_required()
H A Dtech.c107 if (atype != A_FUTURE in advance_by_number()
265 return tech == A_FUTURE; in is_future_tech()
381 struct advance *a_future = &advances[A_FUTURE]; in techs_init()
/dports/games/freeciv/freeciv-2.6.6/client/gui-sdl2/
H A Dgui_tilespec.c436 case A_FUTURE: in get_tech_icon()
/dports/games/freeciv-nox11/freeciv-2.6.6/client/gui-sdl2/
H A Dgui_tilespec.c436 case A_FUTURE: in get_tech_icon()
/dports/games/freeciv-nox11/freeciv-2.6.6/client/gui-sdl/
H A Dgui_tilespec.c432 case A_FUTURE: in get_tech_icon()
/dports/games/freeciv/freeciv-2.6.6/client/gui-sdl/
H A Dgui_tilespec.c432 case A_FUTURE: in get_tech_icon()
/dports/games/freeciv/freeciv-2.6.6/client/
H A Dpackhand.c2414 gained_techs[gained_techs_num++] = A_FUTURE; in handle_research_info()
/dports/games/freeciv-nox11/freeciv-2.6.6/client/
H A Dpackhand.c2414 gained_techs[gained_techs_num++] = A_FUTURE; in handle_research_info()
/dports/games/freeciv-nox11/freeciv-2.6.6/
H A DChangeLog17162 Do not access out-of-bounds index A_FUTURE from global_advances[]
42586 Make sure advances[A_FUTURE] is allocated.
42676 Made advance_by_number(A_FUTURE) to return valid advance structure.
63384 The renumbering of A_UNSET and A_FUTURE in r25394 broke stealing future techs
63390 A_UNSET ("At Spy's Discretion") and A_FUTURE (future tech) has.
64033 Handle properly A_FUTURE with research_invention_XXX() functions. It will
66267 to "research.[ch]". Renumbered A_UNSET, A_FUTURE and A_UNKNOWN.
160370 tech == A_FUTURE || (tech >= 0 && tech < game.control.num_tech_types)
164016 (PR#39714) assert(tech != A_FUTURE) debugging -- trunk r13614
203961 prevents a potential crash when the names of A_FUTURE or A_UNSET are
[all …]
/dports/games/freeciv/freeciv-2.6.6/
H A DChangeLog17162 Do not access out-of-bounds index A_FUTURE from global_advances[]
42586 Make sure advances[A_FUTURE] is allocated.
42676 Made advance_by_number(A_FUTURE) to return valid advance structure.
63384 The renumbering of A_UNSET and A_FUTURE in r25394 broke stealing future techs
63390 A_UNSET ("At Spy's Discretion") and A_FUTURE (future tech) has.
64033 Handle properly A_FUTURE with research_invention_XXX() functions. It will
66267 to "research.[ch]". Renumbered A_UNSET, A_FUTURE and A_UNKNOWN.
160370 tech == A_FUTURE || (tech >= 0 && tech < game.control.num_tech_types)
164016 (PR#39714) assert(tech != A_FUTURE) debugging -- trunk r13614
203961 prevents a potential crash when the names of A_FUTURE or A_UNSET are
[all …]