/dports/games/freeciv/freeciv-2.6.6/server/ |
H A D | techtools.c | 423 if (tech_found != A_FUTURE) { in found_new_tech() 492 next_tech = A_FUTURE; in found_new_tech() 621 ? A_FUTURE : pick_random_tech_to_lose(research)); in update_bulbs() 875 Tech_type_id tech = A_FUTURE; in pick_random_tech() 895 Tech_type_id cheapest = A_FUTURE; /* If no real tech is found to be missing */ in pick_cheapest_tech() 1165 stolen_tech = A_FUTURE; in steal_a_tech() 1243 if (tech != A_FUTURE && !valid_advance_by_number(tech)) { in handle_player_research() 1247 if (tech != A_FUTURE in handle_player_research() 1271 if ((tech_goal != A_FUTURE in handle_player_tech_goal()
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H A D | diplomats.c | 584 || (technology != A_FUTURE in diplomat_get_tech() 593 if (technology == A_FUTURE) { in diplomat_get_tech()
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H A D | edithand.c | 1149 if (current != A_FUTURE) { in handle_edit_player() 1166 if (goal != A_FUTURE) { in handle_edit_player()
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H A D | savegame.c | 1165 return A_FUTURE; in technology_load() 1928 research->researching = A_FUTURE; in player_load_main()
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H A D | savegame2.c | 1510 return A_FUTURE; in technology_load() 1548 case A_FUTURE: in technology_save()
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/dports/games/freeciv-nox11/freeciv-2.6.6/server/ |
H A D | techtools.c | 423 if (tech_found != A_FUTURE) { in found_new_tech() 492 next_tech = A_FUTURE; in found_new_tech() 621 ? A_FUTURE : pick_random_tech_to_lose(research)); in update_bulbs() 875 Tech_type_id tech = A_FUTURE; in pick_random_tech() 895 Tech_type_id cheapest = A_FUTURE; /* If no real tech is found to be missing */ in pick_cheapest_tech() 1165 stolen_tech = A_FUTURE; in steal_a_tech() 1243 if (tech != A_FUTURE && !valid_advance_by_number(tech)) { in handle_player_research() 1247 if (tech != A_FUTURE in handle_player_research() 1271 if ((tech_goal != A_FUTURE in handle_player_tech_goal()
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H A D | diplomats.c | 584 || (technology != A_FUTURE in diplomat_get_tech() 593 if (technology == A_FUTURE) { in diplomat_get_tech()
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H A D | edithand.c | 1149 if (current != A_FUTURE) { in handle_edit_player() 1166 if (goal != A_FUTURE) { in handle_edit_player()
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H A D | savegame.c | 1165 return A_FUTURE; in technology_load() 1928 research->researching = A_FUTURE; in player_load_main()
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H A D | savegame2.c | 1510 return A_FUTURE; in technology_load() 1548 case A_FUTURE: in technology_save()
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/dports/games/freeciv/freeciv-2.6.6/common/ |
H A D | tech.h | 45 #define A_FUTURE (A_LAST + 1) macro 46 #define A_ARRAY_SIZE (A_FUTURE + 1)
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H A D | research.c | 198 } else if (A_FUTURE == tech) { in research_advance_name() 238 if (A_FUTURE == tech && NULL != presearch) { in research_advance_rule_name() 271 if (A_FUTURE == tech && NULL != presearch) { in research_advance_name_translation() 773 || (A_FUTURE == tech in research_total_bulbs_required() 800 if (A_FUTURE == tech in research_total_bulbs_required() 824 if (A_FUTURE == tech in research_total_bulbs_required()
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H A D | tech.c | 107 if (atype != A_FUTURE in advance_by_number() 265 return tech == A_FUTURE; in is_future_tech() 381 struct advance *a_future = &advances[A_FUTURE]; in techs_init()
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/dports/games/freeciv-nox11/freeciv-2.6.6/common/ |
H A D | tech.h | 45 #define A_FUTURE (A_LAST + 1) macro 46 #define A_ARRAY_SIZE (A_FUTURE + 1)
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H A D | research.c | 198 } else if (A_FUTURE == tech) { in research_advance_name() 238 if (A_FUTURE == tech && NULL != presearch) { in research_advance_rule_name() 271 if (A_FUTURE == tech && NULL != presearch) { in research_advance_name_translation() 773 || (A_FUTURE == tech in research_total_bulbs_required() 800 if (A_FUTURE == tech in research_total_bulbs_required() 824 if (A_FUTURE == tech in research_total_bulbs_required()
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H A D | tech.c | 107 if (atype != A_FUTURE in advance_by_number() 265 return tech == A_FUTURE; in is_future_tech() 381 struct advance *a_future = &advances[A_FUTURE]; in techs_init()
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/dports/games/freeciv/freeciv-2.6.6/client/gui-sdl2/ |
H A D | gui_tilespec.c | 436 case A_FUTURE: in get_tech_icon()
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/dports/games/freeciv-nox11/freeciv-2.6.6/client/gui-sdl2/ |
H A D | gui_tilespec.c | 436 case A_FUTURE: in get_tech_icon()
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/dports/games/freeciv-nox11/freeciv-2.6.6/client/gui-sdl/ |
H A D | gui_tilespec.c | 432 case A_FUTURE: in get_tech_icon()
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/dports/games/freeciv/freeciv-2.6.6/client/gui-sdl/ |
H A D | gui_tilespec.c | 432 case A_FUTURE: in get_tech_icon()
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/dports/games/freeciv/freeciv-2.6.6/client/ |
H A D | packhand.c | 2414 gained_techs[gained_techs_num++] = A_FUTURE; in handle_research_info()
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/dports/games/freeciv-nox11/freeciv-2.6.6/client/ |
H A D | packhand.c | 2414 gained_techs[gained_techs_num++] = A_FUTURE; in handle_research_info()
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/dports/games/freeciv-nox11/freeciv-2.6.6/ |
H A D | ChangeLog | 17162 Do not access out-of-bounds index A_FUTURE from global_advances[] 42586 Make sure advances[A_FUTURE] is allocated. 42676 Made advance_by_number(A_FUTURE) to return valid advance structure. 63384 The renumbering of A_UNSET and A_FUTURE in r25394 broke stealing future techs 63390 A_UNSET ("At Spy's Discretion") and A_FUTURE (future tech) has. 64033 Handle properly A_FUTURE with research_invention_XXX() functions. It will 66267 to "research.[ch]". Renumbered A_UNSET, A_FUTURE and A_UNKNOWN. 160370 tech == A_FUTURE || (tech >= 0 && tech < game.control.num_tech_types) 164016 (PR#39714) assert(tech != A_FUTURE) debugging -- trunk r13614 203961 prevents a potential crash when the names of A_FUTURE or A_UNSET are [all …]
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/dports/games/freeciv/freeciv-2.6.6/ |
H A D | ChangeLog | 17162 Do not access out-of-bounds index A_FUTURE from global_advances[] 42586 Make sure advances[A_FUTURE] is allocated. 42676 Made advance_by_number(A_FUTURE) to return valid advance structure. 63384 The renumbering of A_UNSET and A_FUTURE in r25394 broke stealing future techs 63390 A_UNSET ("At Spy's Discretion") and A_FUTURE (future tech) has. 64033 Handle properly A_FUTURE with research_invention_XXX() functions. It will 66267 to "research.[ch]". Renumbered A_UNSET, A_FUTURE and A_UNKNOWN. 160370 tech == A_FUTURE || (tech >= 0 && tech < game.control.num_tech_types) 164016 (PR#39714) assert(tech != A_FUTURE) debugging -- trunk r13614 203961 prevents a potential crash when the names of A_FUTURE or A_UNSET are [all …]
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