/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | deh_bexptr.c | 49 extern void A_FireBFG(); 145 {"FireBFG", {A_FireBFG}},
|
H A D | p_pspr.c | 657 A_FireBFG in A_FireBFG() function
|
H A D | info.c | 88 void A_FireBFG(); 240 {SPR_BFGG,1,10,{A_FireBFG},S_BFG4,0,0}, // S_BFG3
|
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | p_pspr.h | 116 void A_FireBFG();
|
H A D | p_pspr.c | 626 void A_FireBFG(player_t *player, pspdef_t *psp) in A_FireBFG() function
|
/dports/games/prboom/prboom-2.5.0/src/ |
H A D | p_pspr.h | 116 void A_FireBFG();
|
H A D | p_pspr.c | 582 void A_FireBFG(player_t *player, pspdef_t *psp) in A_FireBFG() function
|
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | p_pspr.h | 113 void A_FireBFG();
|
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/src/ |
H A D | acfnlink.c | 75 {"A_FireBFG", A_FireBFG},
|
H A D | p_pspr.c | 462 void C_DECL A_FireBFG(player_t *player, pspdef_t *psp) in A_FireBFG() function
|
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/src/ |
H A D | acfnlink.c | 65 {"A_FireBFG", A_FireBFG},
|
H A D | p_pspr.c | 482 void C_DECL A_FireBFG(player_t* player, pspdef_t* psp) in A_FireBFG() function
|
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/include/ |
H A D | acfnlink.h | 68 void C_DECL A_FireBFG();
|
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/include/ |
H A D | acfnlink.h | 61 void C_DECL A_FireBFG();
|
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | action.h | 47 void A_FireBFG();
|
H A D | p_pspr.c | 715 void A_FireBFG ( player_t* player, in A_FireBFG() function
|
H A D | dehacked.c | 1829 {"FireBFG", {A_FireBFG}},
|
/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | d_dehacked.cpp | 300 void A_FireBFG(AActor *); 391 { "FireBFG", A_FireBFG },
|
H A D | p_pspr.cpp | 730 void A_FireBFG (AActor *mo) in A_FireBFG() function
|
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | p_pspr.c | 572 A_FireBFG in A_FireBFG() function
|
H A D | info.c | 72 void A_FireBFG(); 214 {SPR_BFGG,1,10,{A_FireBFG},S_BFG4,0,0}, // S_BFG3
|
/dports/games/zdoom/zdoom-2.8.1/src/g_doom/ |
H A D | a_doomweaps.cpp | 553 DEFINE_ACTION_FUNCTION(AActor, A_FireBFG) in DEFINE_ACTION_FUNCTION() argument
|
/dports/games/vavoom/vavoom-1.33/progs/common/linespec/ |
H A D | Inventory.vc | 1787 // A_FireBFG 1791 final void A_FireBFG()
|
/dports/games/edge/Edge-1.35-source/deh_edge/ |
H A D | info.h | 84 A_FireBFG, enumerator
|
H A D | info.cc | 130 {SPR_BFGG,1,10,A_FireBFG,S_BFG4,0,0}, // S_BFG3
|