/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | deh_bexptr.c | 53 extern void A_PlayerScream(); 149 {"PlayerScream", {A_PlayerScream}},
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H A D | p_enemy.c | 2122 void A_PlayerScream (mobj_t* mo) in A_PlayerScream() function
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H A D | info.c | 92 void A_PlayerScream(); 313 {SPR_PLAY,8,10,{A_PlayerScream},S_PLAY_DIE3,0,0}, // S_PLAY_DIE2
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | p_enemy.h | 58 void A_PlayerScream();
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H A D | d_deh.c | 1290 {A_PlayerScream, "A_PlayerScream"},
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H A D | p_enemy.c | 2478 void A_PlayerScream(mobj_t *mo) in A_PlayerScream() function
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | p_enemy.h | 58 void A_PlayerScream();
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H A D | p_enemy.c | 2528 void A_PlayerScream(mobj_t *mo) in A_PlayerScream() function
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/src/ |
H A D | acfnlink.c | 98 {"A_PlayerScream", A_PlayerScream},
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H A D | p_enemy.c | 1845 void C_DECL A_PlayerScream(mobj_t *mo) in A_PlayerScream() function
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | p_enemy.h | 58 void A_PlayerScream(mobj_t *);
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H A D | d_deh.c | 1318 {A_PlayerScream, "A_PlayerScream"},
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H A D | p_enemy.c | 2525 void A_PlayerScream(mobj_t *mo) in A_PlayerScream() function
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/dports/games/vavoom/vavoom-1.33/progs/common/linespec/ |
H A D | Actor.Sound.vc | 325 // A_PlayerScream 329 final void A_PlayerScream()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/include/ |
H A D | acfnlink.h | 96 void C_DECL A_PlayerScream();
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | action.h | 51 void A_PlayerScream();
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H A D | dehacked.c | 1833 {"PlayerScream", {A_PlayerScream}},
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/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | d_dehacked.cpp | 304 void A_PlayerScream(AActor*); 395 { "PlayerScream", A_PlayerScream },
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H A D | p_enemy.cpp | 2214 void A_PlayerScream (AActor *mo) in A_PlayerScream() function
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H A D | info.cpp | 86 void A_PlayerScream(AActor*); 298 {SPR_PLAY,8,10,A_PlayerScream,S_PLAY_DIE3,0,0}, // S_PLAY_DIE2
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/dports/games/edge/Edge-1.35-source/deh_edge/ |
H A D | info.h | 88 A_PlayerScream, enumerator
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H A D | info.cc | 205 {SPR_PLAY,8,10,A_PlayerScream,S_PLAY_DIE3,0,0}, // S_PLAY_DIE2
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | p_enemy.c | 1992 void A_PlayerScream (mobj_t* mo) in A_PlayerScream() function
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H A D | info.c | 76 void A_PlayerScream(); 287 {SPR_PLAY,8,10,{A_PlayerScream},S_PLAY_DIE3,0,0}, // S_PLAY_DIE2
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | p_enemy.c | 3131 void A_PlayerScream (mobj_t* mo) in A_PlayerScream() function
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