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Searched refs:ActionArray (Results 1 – 25 of 30) sorted by relevance

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/dports/games/residualvm/residualvm-0.3.1/engines/stark/services/
H A Dgameinterface.cpp135 Resources::ActionArray actions = listActionsPossibleForObject(item); in itemHasAction()
145 Resources::ActionArray actions = listActionsPossibleForObjectAt(item, position); in itemHasActionAt()
180 return Resources::ActionArray(); in listActionsPossibleForObject()
187 return Resources::ActionArray(); in listActionsPossibleForObject()
194 return Resources::ActionArray(); in listActionsPossibleForObjectAt()
199 return Resources::ActionArray(); in listActionsPossibleForObjectAt()
206 return Resources::ActionArray(); in listActionsPossibleForObjectAt()
211 Resources::ActionArray actions = listActionsPossibleForObject(item); in listStockActionsPossibleForObject()
213 Resources::ActionArray stockActions; in listStockActionsPossibleForObject()
225 Resources::ActionArray actions = listActionsPossibleForObjectAt(item, pos); in listStockActionsPossibleForObjectAt()
[all …]
H A Dgameinterface.h76 Resources::ActionArray listActionsPossibleForObject(Resources::ItemVisual *item);
77 …Resources::ActionArray listActionsPossibleForObjectAt(Resources::ItemVisual *item, const Common::P…
80 Resources::ActionArray listStockActionsPossibleForObject(Resources::ItemVisual *item);
81 …Resources::ActionArray listStockActionsPossibleForObjectAt(Resources::ItemVisual *item, const Comm…
/dports/games/scummvm/scummvm-2.5.1/engines/stark/services/
H A Dgameinterface.cpp135 Resources::ActionArray actions = listActionsPossibleForObject(item); in itemHasAction()
145 Resources::ActionArray actions = listActionsPossibleForObjectAt(item, position); in itemHasActionAt()
180 return Resources::ActionArray(); in listActionsPossibleForObject()
187 return Resources::ActionArray(); in listActionsPossibleForObject()
194 return Resources::ActionArray(); in listActionsPossibleForObjectAt()
199 return Resources::ActionArray(); in listActionsPossibleForObjectAt()
206 return Resources::ActionArray(); in listActionsPossibleForObjectAt()
211 Resources::ActionArray actions = listActionsPossibleForObject(item); in listStockActionsPossibleForObject()
213 Resources::ActionArray stockActions; in listStockActionsPossibleForObject()
225 Resources::ActionArray actions = listActionsPossibleForObjectAt(item, pos); in listStockActionsPossibleForObjectAt()
[all …]
H A Dgameinterface.h76 Resources::ActionArray listActionsPossibleForObject(Resources::ItemVisual *item);
77 …Resources::ActionArray listActionsPossibleForObjectAt(Resources::ItemVisual *item, const Common::P…
80 Resources::ActionArray listStockActionsPossibleForObject(Resources::ItemVisual *item);
81 …Resources::ActionArray listStockActionsPossibleForObjectAt(Resources::ItemVisual *item, const Comm…
/dports/devel/boost-python-libs/boost_1_72_0/libs/statechart/test/
H A DTransitionTest.cpp424 ActionArray a1 = in TestTransitions()
439 ActionArray b1 = in TestTransitions()
454 ActionArray c1 = in TestTransitions()
472 ActionArray d2 = in TestTransitions()
487 ActionArray e2 = in TestTransitions()
513 ActionArray f2 = in TestTransitions()
531 ActionArray g1 = in TestTransitions()
549 ActionArray h2 = in TestTransitions()
566 ActionArray a2 = in TestTransitions()
572 ActionArray b2 = in TestTransitions()
[all …]
/dports/databases/mysqlwsrep57-server/boost_1_59_0/libs/statechart/test/
H A DTransitionTest.cpp424 ActionArray a1 = in TestTransitions()
439 ActionArray b1 = in TestTransitions()
454 ActionArray c1 = in TestTransitions()
472 ActionArray d2 = in TestTransitions()
487 ActionArray e2 = in TestTransitions()
513 ActionArray f2 = in TestTransitions()
531 ActionArray g1 = in TestTransitions()
549 ActionArray h2 = in TestTransitions()
566 ActionArray a2 = in TestTransitions()
572 ActionArray b2 = in TestTransitions()
[all …]
/dports/databases/percona57-pam-for-mysql/boost_1_59_0/libs/statechart/test/
H A DTransitionTest.cpp424 ActionArray a1 = in TestTransitions()
439 ActionArray b1 = in TestTransitions()
454 ActionArray c1 = in TestTransitions()
472 ActionArray d2 = in TestTransitions()
487 ActionArray e2 = in TestTransitions()
513 ActionArray f2 = in TestTransitions()
531 ActionArray g1 = in TestTransitions()
549 ActionArray h2 = in TestTransitions()
566 ActionArray a2 = in TestTransitions()
572 ActionArray b2 = in TestTransitions()
[all …]
/dports/databases/percona57-server/boost_1_59_0/libs/statechart/test/
H A DTransitionTest.cpp424 ActionArray a1 = in TestTransitions()
439 ActionArray b1 = in TestTransitions()
454 ActionArray c1 = in TestTransitions()
472 ActionArray d2 = in TestTransitions()
487 ActionArray e2 = in TestTransitions()
513 ActionArray f2 = in TestTransitions()
531 ActionArray g1 = in TestTransitions()
549 ActionArray h2 = in TestTransitions()
566 ActionArray a2 = in TestTransitions()
572 ActionArray b2 = in TestTransitions()
[all …]
/dports/databases/xtrabackup/boost_1_59_0/libs/statechart/test/
H A DTransitionTest.cpp424 ActionArray a1 = in TestTransitions()
439 ActionArray b1 = in TestTransitions()
454 ActionArray c1 = in TestTransitions()
472 ActionArray d2 = in TestTransitions()
487 ActionArray e2 = in TestTransitions()
513 ActionArray f2 = in TestTransitions()
531 ActionArray g1 = in TestTransitions()
549 ActionArray h2 = in TestTransitions()
566 ActionArray a2 = in TestTransitions()
572 ActionArray b2 = in TestTransitions()
[all …]
/dports/databases/percona57-client/boost_1_59_0/libs/statechart/test/
H A DTransitionTest.cpp424 ActionArray a1 = in TestTransitions()
439 ActionArray b1 = in TestTransitions()
454 ActionArray c1 = in TestTransitions()
472 ActionArray d2 = in TestTransitions()
487 ActionArray e2 = in TestTransitions()
513 ActionArray f2 = in TestTransitions()
531 ActionArray g1 = in TestTransitions()
549 ActionArray h2 = in TestTransitions()
566 ActionArray a2 = in TestTransitions()
572 ActionArray b2 = in TestTransitions()
[all …]
/dports/devel/boost-libs/boost_1_72_0/libs/statechart/test/
H A DTransitionTest.cpp424 ActionArray a1 = in TestTransitions()
439 ActionArray b1 = in TestTransitions()
454 ActionArray c1 = in TestTransitions()
472 ActionArray d2 = in TestTransitions()
487 ActionArray e2 = in TestTransitions()
513 ActionArray f2 = in TestTransitions()
531 ActionArray g1 = in TestTransitions()
549 ActionArray h2 = in TestTransitions()
566 ActionArray a2 = in TestTransitions()
572 ActionArray b2 = in TestTransitions()
[all …]
/dports/devel/boost-docs/boost_1_72_0/libs/statechart/test/
H A DTransitionTest.cpp424 ActionArray a1 = in TestTransitions()
439 ActionArray b1 = in TestTransitions()
454 ActionArray c1 = in TestTransitions()
472 ActionArray d2 = in TestTransitions()
487 ActionArray e2 = in TestTransitions()
513 ActionArray f2 = in TestTransitions()
531 ActionArray g1 = in TestTransitions()
549 ActionArray h2 = in TestTransitions()
566 ActionArray a2 = in TestTransitions()
572 ActionArray b2 = in TestTransitions()
[all …]
/dports/devel/hyperscan/boost_1_75_0/libs/statechart/test/
H A DTransitionTest.cpp424 ActionArray a1 = in TestTransitions()
439 ActionArray b1 = in TestTransitions()
454 ActionArray c1 = in TestTransitions()
472 ActionArray d2 = in TestTransitions()
487 ActionArray e2 = in TestTransitions()
513 ActionArray f2 = in TestTransitions()
531 ActionArray g1 = in TestTransitions()
549 ActionArray h2 = in TestTransitions()
566 ActionArray a2 = in TestTransitions()
572 ActionArray b2 = in TestTransitions()
[all …]
/dports/games/scummvm/scummvm-2.5.1/backends/keymapper/
H A Dkeymap.h81 typedef Array<Action *> ActionArray; typedef
122 KeymapMatch getMappedActions(const Event &event, ActionArray &actions) const;
136 const ActionArray &getActions() const { return _actions; } in getActions()
180 …typedef HashMap<HardwareInput, ActionArray, HardwareInput_Hash, HardwareInput_EqualTo> HardwareAct…
188 ActionArray _actions;
H A Dkeymap.cpp59 for (ActionArray::iterator it = _actions.begin(); it != _actions.end(); ++it) in ~Keymap()
71 ActionArray &actionArray = _hwActionMap.getOrCreateVal(hwInput); in registerMapping()
74 ActionArray::const_iterator found = find(actionArray.begin(), actionArray.end(), action); in registerMapping()
83 …for (ActionArray::iterator itAction = itInput->_value.begin(); itAction != itInput->_value.end(); … in unregisterMapping()
115 …for (ActionArray::iterator itAction = itInput->_value.begin(); itAction != itInput->_value.end(); … in getActionMapping()
130 for (ActionArray::const_iterator it = _actions.begin(); it != _actions.end(); ++it) { in findAction()
138 Keymap::KeymapMatch Keymap::getMappedActions(const Event &event, ActionArray &actions) const { in getMappedActions()
290 for (ActionArray::const_iterator it = _actions.begin(); it != _actions.end(); ++it) { in loadMappings()
334 for (ActionArray::const_iterator it = _actions.begin(); it != _actions.end(); it++) { in saveMappings()
H A Dkeymapper.cpp173 Keymap::ActionArray actions; in mapEvent()
179 Keymap::ActionArray globalActions; in mapEvent()
188 for (Keymap::ActionArray::const_iterator it = actions.begin(); it != actions.end(); it++) { in mapEvent()
225 Keymap::KeymapMatch Keymapper::getMappedActions(const Event &event, Keymap::ActionArray &actions, K… in getMappedActions()
233 Keymap::ActionArray array; in getMappedActions()
H A Dkeymapper.h154 …Keymap::KeymapMatch getMappedActions(const Event &event, Keymap::ActionArray &actions, Keymap::Key…
/dports/games/residualvm/residualvm-0.3.1/engines/stark/resources/
H A Dpattable.h43 typedef Common::Array<uint32> ActionArray; typedef
64 ActionArray listPossibleActions() const;
H A Dpattable.cpp144 ActionArray PATTable::listPossibleActions() const { in listPossibleActions()
145 ActionArray actions; in listPossibleActions()
/dports/games/scummvm/scummvm-2.5.1/engines/stark/resources/
H A Dpattable.h43 typedef Common::Array<uint32> ActionArray; typedef
65 ActionArray listPossibleActions() const;
H A Dpattable.cpp144 ActionArray PATTable::listPossibleActions() const { in listPossibleActions()
145 ActionArray actions; in listPossibleActions()
/dports/games/scummvm/scummvm-2.5.1/engines/stark/ui/
H A Dwindow.h42 typedef Common::Array<uint32> ActionArray; typedef
/dports/games/residualvm/residualvm-0.3.1/engines/stark/ui/
H A Dwindow.h42 typedef Common::Array<uint32> ActionArray; typedef
H A Dactionmenu.cpp77 Resources::ActionArray possible; in open()
H A Dgamewindow.cpp221 Resources::ActionArray actionsPossible = StarkGameInterface->listStockActionsPossibleForObjectAt( in checkObjectAtPos()

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