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Searched refs:ActionRandom (Results 1 – 9 of 9) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/zvision/scripting/
H A Dactions.h332 class ActionRandom : public ResultAction {
334 ActionRandom(ZVision *engine, int32 slotkey, const Common::String &line);
335 ~ActionRandom();
H A Dactions.cpp814 ActionRandom::ActionRandom(ZVision *engine, int32 slotKey, const Common::String &line) : in ActionRandom() function in ZVision::ActionRandom
822 ActionRandom::~ActionRandom() { in ~ActionRandom()
826 bool ActionRandom::execute() { in execute()
H A Dscr_file_handling.cpp367 actionList.push_back(new ActionRandom(_engine, slot, args)); in parseResults()
/dports/games/scummvm/scummvm-2.5.1/engines/zvision/scripting/
H A Dactions.h332 class ActionRandom : public ResultAction {
334 ActionRandom(ZVision *engine, int32 slotkey, const Common::String &line);
335 ~ActionRandom() override;
H A Dactions.cpp815 ActionRandom::ActionRandom(ZVision *engine, int32 slotKey, const Common::String &line) : in ActionRandom() function in ZVision::ActionRandom
823 ActionRandom::~ActionRandom() { in ~ActionRandom()
827 bool ActionRandom::execute() { in execute()
H A Dscr_file_handling.cpp367 actionList.push_back(new ActionRandom(_engine, slot, args)); in parseResults()
/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/libcore/vm/
H A DASHandlers.cpp138 void ActionRandom(ActionExec& thread);
317 _handlers[ACTION_RANDOM] = ActionHandler(ACTION_RANDOM, ActionRandom); in SWFHandlers()
1435 ActionRandom(ActionExec& thread) in ActionRandom() function
/dports/multimedia/ffdec/ffdec-14.4.0/
H A DCHANGELOG.md434 - AS1/2 deobfuscation - ActionRandom fixed for nonpositive numbers
/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/doc/changelogs/
H A DChangeLog-0.8.24118 in ActionRandom().