Searched refs:Action_Plant (Results 1 – 5 of 5) sorted by relevance
53 class Action_Plant; variable145 void decodeActionPlant(const Action_Plant *action);
1081 class Action_Plant: public Action1088 Action_Plant(Hero *hero, Item *item);1090 Action_Plant(const Action_Plant &action);1092 Action_Plant(XML_Helper* helper);1094 ~Action_Plant() {}; in ~Action_Plant()
151 return (new Action_Plant(helper)); in handle_load()257 return (new Action_Plant(*dynamic_cast<const Action_Plant*>(a))); in copy()1510 Action_Plant::Action_Plant(Hero *hero, Item *item) in Action_Plant() function in Action_Plant1515 Action_Plant::Action_Plant(const Action_Plant &action) in Action_Plant() function in Action_Plant1520 Action_Plant::Action_Plant(XML_Helper* helper) in Action_Plant() function in Action_Plant1527 Glib::ustring Action_Plant::dump() const in dump()1532 bool Action_Plant::doSave(XML_Helper* helper) const in doSave()
279 return decodeActionPlant(dynamic_cast<const Action_Plant*>(a)); in decodeAction()739 void NetworkPlayer::decodeActionPlant(const Action_Plant *action) in decodeActionPlant()
2225 addAction(new Action_Plant(hero, item)); in heroPlantStandard()