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Searched refs:Action_Vector (Results 1 – 5 of 5) sorted by relevance

/dports/games/lordsawar/lordsawar-0.3.2/src/
H A Dnetwork_player.h50 class Action_Vector; variable
142 void decodeActionVector(const Action_Vector *action);
H A Daction.h982 class Action_Vector: public Action
990 Action_Vector(City* src, Vector<int> dest);
992 Action_Vector(const Action_Vector &action);
994 Action_Vector(XML_Helper* helper);
996 ~Action_Vector() {}; in ~Action_Vector()
H A Daction.cpp145 return (new Action_Vector(helper)); in handle_load()
251 return (new Action_Vector(*dynamic_cast<const Action_Vector*>(a))); in copy()
1389 Action_Vector::Action_Vector(City* src, Vector<int> dest) in Action_Vector() function in Action_Vector
1394 Action_Vector::Action_Vector(const Action_Vector &action) in Action_Vector() function in Action_Vector
1399 Action_Vector::Action_Vector(XML_Helper* helper) in Action_Vector() function in Action_Vector
1407 Glib::ustring Action_Vector::dump() const in dump()
1413 bool Action_Vector::doSave(XML_Helper* helper) const in doSave()
H A Dnetwork_player.cpp272 return decodeActionVector (dynamic_cast<const Action_Vector*>(a)); in decodeAction()
720 void NetworkPlayer::decodeActionVector(const Action_Vector *action) in decodeActionVector()
H A Dplayer.cpp2138 addAction(new Action_Vector(c, dest)); in vectorFromCity()
2204 addAction(new Action_Vector((*it), dest)); in changeVectorDestination()
3527 std::list<Action_Vector*> keepers; in pruneCityVectorings()
3535 Action_Vector *action = static_cast<Action_Vector *>(*ait); in pruneCityVectorings()
3537 std::list<Action_Vector*>::const_iterator it; in pruneCityVectorings()