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Searched refs:ActiveVDBList (Results 1 – 10 of 10) sorted by relevance

/dports/games/avp/avp-20170505/src/avp/win95/
H A Dvision.c45 extern VIEWDESCRIPTORBLOCK *ActiveVDBList[];
64 extern VIEWDESCRIPTORBLOCK *ActiveVDBList[]; in SetupVision()
66 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; in SetupVision()
81 extern VIEWDESCRIPTORBLOCK *ActiveVDBList[]; in SetupVision()
83 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; in SetupVision()
98 extern VIEWDESCRIPTORBLOCK *ActiveVDBList[]; in SetupVision()
100 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; in SetupVision()
H A Dkzsort.c791 extern VIEWDESCRIPTORBLOCK *ActiveVDBList[]; in RenderThisDisplayblock()
792 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; in RenderThisDisplayblock()
799 extern VIEWDESCRIPTORBLOCK *ActiveVDBList[]; in RenderThisHierarchicalDisplayblock()
800 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; in RenderThisHierarchicalDisplayblock()
H A Dobjsetup.cpp62 extern VIEWDESCRIPTORBLOCK *ActiveVDBList[];
3479 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; in SetUpRunTimeLights()
/dports/games/avp/avp-20170505/src/
H A Dvdb.c47 VIEWDESCRIPTORBLOCK *ActiveVDBList[maxvdbs]; variable
48 static VIEWDESCRIPTORBLOCK **ActiveVDBListPtr = &ActiveVDBList[0];
588 ActiveVDBListPtr = &ActiveVDBList[0]; in InitialiseVDBs()
671 v_src = &ActiveVDBList[0]; in CreateActiveVDB()
719 if(ActiveVDBList[i] == dblockptr) { in DestroyActiveVDB()
725 ActiveVDBList[i] = ActiveVDBList[NumActiveVDBs - 1]; in DestroyActiveVDB()
/dports/games/avp/avp-20170505/src/avp/
H A Dtargeting.c83 extern VIEWDESCRIPTORBLOCK *ActiveVDBList[]; in CalculateWhereGunIsPointing()
84 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; in CalculateWhereGunIsPointing()
399 extern VIEWDESCRIPTORBLOCK *ActiveVDBList[]; in SmartTarget()
400 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; in SmartTarget()
H A Dbh_weap.c878 extern VIEWDESCRIPTORBLOCK *ActiveVDBList[];
879 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0];
904 extern VIEWDESCRIPTORBLOCK *ActiveVDBList[];
905 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0];
1100 extern VIEWDESCRIPTORBLOCK *ActiveVDBList[];
1673 extern VIEWDESCRIPTORBLOCK *ActiveVDBList[];
1908 extern VIEWDESCRIPTORBLOCK *ActiveVDBList[];
2556 extern VIEWDESCRIPTORBLOCK *ActiveVDBList[];
2668 extern VIEWDESCRIPTORBLOCK *ActiveVDBList[];
2951 extern VIEWDESCRIPTORBLOCK *ActiveVDBList[];
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H A Davpview.c741 extern VIEWDESCRIPTORBLOCK *ActiveVDBList[]; in InitCameraValues()
742 Global_VDB_Ptr = ActiveVDBList[0]; in InitCameraValues()
H A Dpmove.c1686 extern VIEWDESCRIPTORBLOCK *ActiveVDBList[]; in ThrowAFlare()
1687 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; in ThrowAFlare()
H A Dbh_fhug.c712 extern VIEWDESCRIPTORBLOCK *ActiveVDBList[]; in PlotFaceHugger()
714 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; in PlotFaceHugger()
H A Dweapons.c2902 extern VIEWDESCRIPTORBLOCK *ActiveVDBList[]; in PositionPlayersWeapon()
2903 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; in PositionPlayersWeapon()
2982 extern VIEWDESCRIPTORBLOCK *ActiveVDBList[]; in PositionPlayersWeaponMuzzleFlash()
2983 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; in PositionPlayersWeaponMuzzleFlash()
3698 extern VIEWDESCRIPTORBLOCK *ActiveVDBList[]; in AlienTailTrajectory()
3733 extern VIEWDESCRIPTORBLOCK *ActiveVDBList[]; in AlienClawTrajectory()
3767 extern VIEWDESCRIPTORBLOCK *ActiveVDBList[]; in AlienClawEndTrajectory()
3802 extern VIEWDESCRIPTORBLOCK *ActiveVDBList[]; in PredWristbladeTrajectory()
3892 extern VIEWDESCRIPTORBLOCK *ActiveVDBList[]; in PredDiscThrowTrajectory()
7637 extern VIEWDESCRIPTORBLOCK *ActiveVDBList[];
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