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Searched refs:AddBezier (Results 1 – 25 of 267) sorted by relevance

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/dports/lang/mono/mono-5.10.1.57/mcs/class/referencesource/System.Web.DataVisualization/Common/Annotation/
H A DCalloutAnnotation.cs1696 _cloudPath.AddBezier(1689.5f, 1998.6f, 1581.8f, 2009.4f, 1500f, 2098.1f, 1500f, 2204f); in GetCloudPath()
1698 _cloudPath.AddBezier(1500f, 2204f, 1499.9f, 2277.2f, 1539.8f, 2345.1f, 1604.4f, 2382.1f); in GetCloudPath()
1707 _cloudPath.AddBezier(2300f, 2857.6f, 2360.9f, 2946.5f, 2463.3f, 2999.7f, 2572.9f, 2999.7f); in GetCloudPath()
1713 _cloudPath.AddBezier(3317f, 2544.1f, 3479.2f, 2521.5f, 3599.7f, 2386.5f, 3599.7f, 2227.2f); in GetCloudPath()
1716 _cloudPath.AddBezier(3530.9f, 2032f, 3544.7f, 2000.6f, 3551.9f, 1966.7f, 3551.9f, 1932.5f); in GetCloudPath()
1719 _cloudPath.AddBezier(3361.6f, 1688.3f, 3341.4f, 1579.3f, 3243.5f, 1500f, 3129.3f, 1500f); in GetCloudPath()
1720 _cloudPath.AddBezier(3129.3f, 1500f, 3059.8f, 1499.9f, 2994f, 1529.6f, 2949.1f, 1580.9f); in GetCloudPath()
1722 _cloudPath.AddBezier(2949.5f, 1581.3f, 2909.4f, 1530f, 2847f, 1500f, 2780.8f, 1500f); in GetCloudPath()
1723 _cloudPath.AddBezier(2780.8f, 1500f, 2700.4f, 1499.9f, 2626.8f, 1544.2f, 2590.9f, 1614.2f); in GetCloudPath()
1726 _cloudPath.AddBezier(2409.8f, 1545.1f, 2313.9f, 1545.1f, 2225.9f, 1596.6f, 2180.8f, 1679f); in GetCloudPath()
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/dports/editors/texmaker/texmaker-5.0.3/pdfium/xfa/fxgraphics/
H A Dcfx_path.cpp84 FWL_Error CFX_Path::AddBezier(FX_FLOAT startX, in AddBezier() function in CFX_Path
94 m_generator->AddBezier(startX, startY, ctrlX1, ctrlY1, ctrlX2, ctrlY2, endX, in AddBezier()
H A Dcfx_path_generator.h40 void AddBezier(FX_FLOAT start_x,
H A Dcfx_path.h39 FWL_Error AddBezier(FX_FLOAT startX,
H A Dcfx_path_generator.cpp71 void CFX_PathGenerator::AddBezier(FX_FLOAT start_x, in AddBezier() function in CFX_PathGenerator
/dports/editors/texmaker/texmaker-5.0.3/pdfium/xfa/fde/
H A Dcfde_path.h18 void AddBezier(const CFX_PointsF& points);
/dports/graphics/graphviz/graphviz-2.44.1/plugin/visio/
H A DVisioRender.h51 void AddBezier(GVJ_t* job, pointf* A, int n, bool arrow_at_start, bool arrow_at_end, bool filled);
H A Dgvrender_visio_vdx.cpp120 context->AddBezier(job, A, n, arrow_at_start, arrow_at_end, filled); in vdxgen_bezier()
/dports/lang/mono/mono-5.10.1.57/external/corefx/src/System.Drawing.Common/tests/Drawing2D/
H A DGraphicsPathTests.cs429 gpi.AddBezier(new Point(1, 1), new Point(2, 2), new Point(3, 3), new Point(4, 4)); in AddBezier_Points_Success()
433 … gpf.AddBezier(new PointF(1, 1), new PointF(2, 2), new PointF(3, 3), new PointF(4, 4)); in AddBezier_Points_Success()
444 gp.AddBezier(new Point(0, 0), new Point(0, 0), new Point(0, 0), new Point(0, 0)); in AddBezier_SamePoints_Success()
448 gp.AddBezier(new Point(0, 0), new Point(0, 0), new Point(0, 0), new Point(0, 0)); in AddBezier_SamePoints_Success()
468 gpi.AddBezier(1, 1, 2, 2, 3, 3, 4, 4); in AddBezier_Values_Success()
471 gpf.AddBezier(1f, 1f, 2f, 2f, 3f, 3f, 4f, 4f); in AddBezier_Values_Success()
1381 gp.AddBezier(0, 0, 100, 100, 30, 30, 60, 60); in Flatten_Bezier_Success()
1659 gp.AddBezier(10, 10, 100, 100, 20, 20, 200, 200); in StartClose_AddBezier()
2139 gp.AddBezier(1, 2, 3, 4, 5, 6, 7, 8); in Reverse_Bezier_Succes()
2351 gp.AddBezier(5, 6, 7, 8, 9, 10, 11, 12); in Reverse_SubpathMarker_Succes()
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H A DGraphicsPathIteratorTests.cs216 gp.AddBezier(5, 6, 7, 8, 9, 10, 11, 12); in SubpathCount_ReturnsExpected()
254 gp.AddBezier(5, 6, 7, 8, 9, 10, 11, 12); in Rewind_Success()
/dports/lang/mono/mono-5.10.1.57/external/corefx/src/System.Drawing.Common/src/System/Drawing/Drawing2D/
H A DGraphicsPath.Windows.cs473 public void AddBezier(PointF pt1, PointF pt2, PointF pt3, PointF pt4) in AddBezier() method in System.Drawing.Drawing2D.GraphicsPath
475 AddBezier(pt1.X, pt1.Y, pt2.X, pt2.Y, pt3.X, pt3.Y, pt4.X, pt4.Y); in AddBezier()
478 public void AddBezier(float x1, float y1, float x2, float y2, in AddBezier() method in System.Drawing.Drawing2D.GraphicsPath
505 public void AddBezier(Point pt1, Point pt2, Point pt3, Point pt4) in AddBezier() method in System.Drawing.Drawing2D.GraphicsPath
507 AddBezier(pt1.X, pt1.Y, pt2.X, pt2.Y, pt3.X, pt3.Y, pt4.X, pt4.Y); in AddBezier()
510 public void AddBezier(int x1, int y1, int x2, int y2, in AddBezier() method in System.Drawing.Drawing2D.GraphicsPath
H A DGraphicsPath.Unix.cs267 public void AddBezier(Point pt1, Point pt2, Point pt3, Point pt4) in AddBezier() method in System.Drawing.Drawing2D.GraphicsPath
275 public void AddBezier(PointF pt1, PointF pt2, PointF pt3, PointF pt4) in AddBezier() method in System.Drawing.Drawing2D.GraphicsPath
283 public void AddBezier(int x1, int y1, int x2, int y2, int x3, int y3, int x4, int y4) in AddBezier() method in System.Drawing.Drawing2D.GraphicsPath
289 …public void AddBezier(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float … in AddBezier() method in System.Drawing.Drawing2D.GraphicsPath
/dports/lang/mono/mono-5.10.1.57/mcs/class/System.Drawing/System.Drawing.Drawing2D/
H A DGraphicsPath.cs251 public void AddBezier (Point pt1, Point pt2, Point pt3, Point pt4) in AddBezier() method in System.Drawing.Drawing2D.GraphicsPath
259 public void AddBezier (PointF pt1, PointF pt2, PointF pt3, PointF pt4) in AddBezier() method in System.Drawing.Drawing2D.GraphicsPath
267 … public void AddBezier (int x1, int y1, int x2, int y2, int x3, int y3, int x4, int y4) in AddBezier() method in System.Drawing.Drawing2D.GraphicsPath
273 …public void AddBezier (float x1, float y1, float x2, float y2, float x3, float y3, float x4, float… in AddBezier() method in System.Drawing.Drawing2D.GraphicsPath
/dports/lang/mono/mono-5.10.1.57/mcs/class/System.Drawing/Test/System.Drawing.Drawing2D/
H A DGraphicsPathTest.cs313 gp.AddBezier (new Point (1, 1), new Point (2, 2), new Point (3, 3), new Point (4, 4)); in AddBezier_Point()
321 … gp.AddBezier (new PointF (1f, 1f), new PointF (2f, 2f), new PointF (3f, 3f), new PointF (4f, 4f)); in AddBezier_PointF()
329 gp.AddBezier (1, 1, 2, 2, 3, 3, 4, 4); in AddBezier_Int()
337 gp.AddBezier (1f, 1f, 2f, 2f, 3f, 3f, 4f, 4f); in AddBezier_Float()
345 gp.AddBezier (1, 1, 1, 1, 1, 1, 1, 1); in AddBezier_SamePoint()
353 gp.AddBezier (new Point (1, 1), new Point (1, 1), new Point (1, 1), new Point (1, 1)); in AddBezier_SamePoint()
1801 path.AddBezier (0, 0, 100, 100, 30, 30, 60, 60); in Flatten_Bezier()
2168 path.AddBezier (10, 10, 100, 100, 20, 20, 200, 200); in StartClose_AddBezier()
2909 gp.AddBezier (1, 2, 3, 4, 5, 6, 7, 8); in Reverse_Bezier()
3146 gp.AddBezier (5, 6, 7, 8, 9, 10, 11, 12); in Reverse_Subpath_Marker()
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/gdiplus/
H A Dgdipluspath.h109 Status AddBezier(REAL x1, REAL y1, REAL x2, REAL y2, in AddBezier() function
115 Status AddBezier(INT x1, INT y1, INT x2, INT y2, in AddBezier() function
121 Status AddBezier(const PointF& pt1, const PointF& pt2, in AddBezier() function
128 Status AddBezier(const Point& pt1, const Point& pt2, in AddBezier() function
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/mingw32/include/gdiplus/
H A Dgdipluspath.h114 Status AddBezier(REAL x1, REAL y1, REAL x2, REAL y2, in AddBezier() function
120 Status AddBezier(INT x1, INT y1, INT x2, INT y2, in AddBezier() function
126 Status AddBezier(const PointF& pt1, const PointF& pt2, in AddBezier() function
133 Status AddBezier(const Point& pt1, const Point& pt2, in AddBezier() function
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/gdiplus/
H A Dgdipluspath.h109 Status AddBezier(REAL x1, REAL y1, REAL x2, REAL y2, in AddBezier() function
115 Status AddBezier(INT x1, INT y1, INT x2, INT y2, in AddBezier() function
121 Status AddBezier(const PointF& pt1, const PointF& pt2, in AddBezier() function
128 Status AddBezier(const Point& pt1, const Point& pt2, in AddBezier() function
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/gdiplus/
H A Dgdipluspath.h114 Status AddBezier(REAL x1, REAL y1, REAL x2, REAL y2, in AddBezier() function
120 Status AddBezier(INT x1, INT y1, INT x2, INT y2, in AddBezier() function
126 Status AddBezier(const PointF& pt1, const PointF& pt2, in AddBezier() function
133 Status AddBezier(const Point& pt1, const Point& pt2, in AddBezier() function
/dports/editors/libreoffice/libreoffice-7.2.6.2/canvas/source/directx/
H A Ddx_impltools.cxx229 … rOutput->AddBezier(rPoints[a - 3], rPoints[a - 2], rPoints[a - 1], rPoints[a]); in graphicsPathFromB2DPolygon()
251 … rOutput->AddBezier(rPoints[a - 3], rPoints[a - 2], rPoints[a - 1], rPoints[a]); in graphicsPathFromB2DPolygon()
/dports/editors/libreoffice6/libreoffice-6.4.7.2/canvas/source/directx/
H A Ddx_impltools.cxx230 … rOutput->AddBezier(rPoints[a - 3], rPoints[a - 2], rPoints[a - 1], rPoints[a]); in graphicsPathFromB2DPolygon()
252 … rOutput->AddBezier(rPoints[a - 3], rPoints[a - 2], rPoints[a - 1], rPoints[a]); in graphicsPathFromB2DPolygon()
/dports/audio/surge-synthesizer-lv2/surge-release_1.9.0/vstgui.surge/vstgui/lib/platform/win32/direct2d/
H A Dd2dgraphicspath.cpp175 sink->AddBezier (segment); in STDMETHOD_()
568 sink->AddBezier (bezier); in createPath()
/dports/audio/vst3sdk/vst3sdk-3.7.1_build_50-1-g8199057/vstgui4/vstgui/lib/platform/win32/direct2d/
H A Dd2dgraphicspath.cpp176 sink->AddBezier (segment); in STDMETHOD_()
568 sink->AddBezier (bezier); in createPath()
/dports/www/firefox-esr/firefox-91.8.0/gfx/2d/
H A DPathD2D.cpp115 mSink->AddBezier( in BezierTo()
/dports/lang/spidermonkey78/firefox-78.9.0/gfx/2d/
H A DPathD2D.cpp115 mSink->AddBezier( in BezierTo()
/dports/www/firefox/firefox-99.0/gfx/2d/
H A DPathD2D.cpp115 mSink->AddBezier( in BezierTo()

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