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Searched refs:AddByGroup (Results 1 – 3 of 3) sorted by relevance

/dports/games/openclonk/openclonk-release-8.1-src/src/network/
H A DC4Network2Res.h369 …C4Network2Res::Ref AddByGroup(C4Group *pGrp, bool fTemp, C4Network2ResType eType, int32_t iResID =…
H A DC4Network2Res.cpp1406 C4Network2Res::Ref C4Network2ResList::AddByGroup(C4Group *pGrp, bool fTemp, C4Network2ResType eType… in AddByGroup() function in C4Network2ResList
/dports/games/openclonk/openclonk-release-8.1-src/src/control/
H A DC4PlayerInfo.cpp93 if (!pRes) pRes = ::Network.ResList.AddByGroup(&Grp, false, NRT_Player, -1, szFilename); in LoadFromLocalFile()