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Searched refs:AddChatMsg (Results 1 – 2 of 2) sorted by relevance

/dports/games/stuntrally/stuntrally-2.6.1/source/ogre/
H A DGui_Network.cpp242 void CGui::AddChatMsg(const MyGUI::UString& clr, const MyGUI::UString& msg, bool add) in AddChatMsg() function in CGui
259 AddChatMsg("#00FF00", TR("#{Connected}: ") + peer.name); in peerConnected()
270 AddChatMsg("#FF8000", TR("#{Disconnected}: ") + peer.name); in peerDisconnected()
303 AddChatMsg(sclr[hc % num], UString(peer.name) + ": " + msg); in peerMessage()
362 AddChatMsg("#FF3030", TR("#{Error}! ") + what); in error()
372 AddChatMsg("#00FFFF", TR("#{ConnectingTo} ") + host + ":" + port, false); // clears chat in join()
459AddChatMsg("#00FFC0", TR("#{ListeningOnPort} ") + toStr(pSet->local_port) + "...", false); //cle… in evBtnNetCreate()
H A DCGui.h505 void AddChatMsg(const MyGUI::UString& clr, const MyGUI::UString& msg, bool add=true);