Searched refs:AddChatMsg (Results 1 – 2 of 2) sorted by relevance
/dports/games/stuntrally/stuntrally-2.6.1/source/ogre/ |
H A D | Gui_Network.cpp | 242 void CGui::AddChatMsg(const MyGUI::UString& clr, const MyGUI::UString& msg, bool add) in AddChatMsg() function in CGui 259 AddChatMsg("#00FF00", TR("#{Connected}: ") + peer.name); in peerConnected() 270 AddChatMsg("#FF8000", TR("#{Disconnected}: ") + peer.name); in peerDisconnected() 303 AddChatMsg(sclr[hc % num], UString(peer.name) + ": " + msg); in peerMessage() 362 AddChatMsg("#FF3030", TR("#{Error}! ") + what); in error() 372 AddChatMsg("#00FFFF", TR("#{ConnectingTo} ") + host + ":" + port, false); // clears chat in join() 459 …AddChatMsg("#00FFC0", TR("#{ListeningOnPort} ") + toStr(pSet->local_port) + "...", false); //cle… in evBtnNetCreate()
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H A D | CGui.h | 505 void AddChatMsg(const MyGUI::UString& clr, const MyGUI::UString& msg, bool add=true);
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