Searched refs:AddComputeDriverUniformsToShader (Results 1 – 2 of 2) sorted by relevance
442 const TVariable *AddComputeDriverUniformsToShader(TIntermBlock *root, TSymbolTable *symbolTable) in AddComputeDriverUniformsToShader() function850 driverUniforms = AddComputeDriverUniformsToShader(root, &getSymbolTable()); in translateImpl()
458 const TVariable *AddComputeDriverUniformsToShader(TIntermBlock *root, TSymbolTable *symbolTable) in AddComputeDriverUniformsToShader() function877 driverUniforms = AddComputeDriverUniformsToShader(root, &getSymbolTable()); in translateImpl()