Searched refs:AddExploredSystem (Results 1 – 5 of 5) sorted by relevance
232 …void AddExploredSystem(int ID); ///< Inserts the given ID into the Empire's list …
1452 void Empire::AddExploredSystem(int ID) { in AddExploredSystem() function in Empire
848 empire->AddExploredSystem(home_planet->SystemID()); in SetEmpireHomeworld()
970 empire->AddExploredSystem(it->object_id); in MovementPhase()
103 empire->AddExploredSystem(system_id); in ExploreSystem()