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Searched refs:AddImageGraphic (Results 1 – 1 of 1) sorted by relevance

/dports/games/edge/Edge-1.35-source/src/
H A Dr_image.cc307 static image_c *AddImageGraphic(const char *name, image_source_e type, int lump, in AddImageGraphic() function
632 image_c *rim = AddImageGraphic(name, IMSRC_Sprite, lump, real_sprites); in W_ImageCreateSprite()
690 AddImageGraphic(name, IMSRC_TX_HI, lump, real_textures, rim); in W_ImageAddTX()
697 AddImageGraphic(name, IMSRC_TX_HI, lump, real_flats, rim); in W_ImageAddTX()
704 AddImageGraphic(name, IMSRC_TX_HI, lump, real_sprites, rim); in W_ImageAddTX()
713 AddImageGraphic(name, IMSRC_TX_HI, lump, real_graphics, rim); in W_ImageAddTX()
720 AddImageGraphic(name, IMSRC_TX_HI, lump, real_textures); in W_ImageAddTX()
1140 rim = AddImageGraphic(gfx_name, IMSRC_Graphic, i, real_graphics); in BackupGraphic()