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Searched refs:AddLevel2 (Results 1 – 2 of 2) sorted by relevance

/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/graphics/engine/
H A Dengine.h1245 …EngineBaseObjTexTier& AddLevel2(EngineBaseObject& p1, const std::string& tex1Name, const std::str…
H A Dengine.cpp624 EngineBaseObjTexTier& CEngine::AddLevel2(EngineBaseObject& p1, const std::string& tex1Name, const s… in AddLevel2() function in Gfx::CEngine
753 EngineBaseObjTexTier& p2 = AddLevel2(p1, tex1Name, tex2Name); in AddBaseObjTriangles()
783 EngineBaseObjTexTier& p2 = AddLevel2(p1, tex1Name, tex2Name); in AddBaseObjQuick()
1161 EngineBaseObjTexTier& newP2 = AddLevel2(p1, tex1Name, tex2Name); in ChangeSecondTexture()