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Searched refs:AddPlayerToGroup (Results 1 – 14 of 14) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DSquads.cc156 AddPlayerToGroup(g, *s); in AddCharacterToSquad()
166 AddPlayerToGroup(g, *s); in AddCharacterToSquad()
189 AddPlayerToGroup(g, *s); in AddCharacterToSquad()
310 AddPlayerToGroup(g, *s); in RemoveCharacterFromSquads()
H A DVehicles.cc214 AddPlayerToGroup(g, *vs); in AddSoldierToVehicle()
279 AddPlayerToGroup(*GetGroup(v.ubMovementGroup), s); in AddSoldierToVehicle()
405 if (!DoesPlayerExistInPGroup(g, vs)) AddPlayerToGroup(g, vs); in RemoveSoldierFromVehicle()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/directx/
H A Dvdplay.h520 STDMETHOD(AddPlayerToGroup) (THIS_ DPID, DPID) PURE; in DECLARE_INTERFACE_() local
562 #define IDirectPlay2_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b)
597 #define IDirectPlay2_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b)
644 STDMETHOD(AddPlayerToGroup) (THIS_ DPID, DPID) PURE; in DECLARE_INTERFACE_() local
702 #define IDirectPlay3_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b)
752 #define IDirectPlay3_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b)
1600 STDMETHOD(AddPlayerToGroup) (THIS_ DPID, DPID) PURE; in DECLARE_INTERFACE_() local
1632 #define IDirectPlay_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b)
1657 #define IDirectPlay_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b)
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Ddplay.h447 STDMETHOD(AddPlayerToGroup)(THIS_ DPID idGroup, DPID idPlayer) PURE; in DECLARE_INTERFACE_() local
478 #define IDirectPlay_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b)
506 #define IDirectPlay_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b)
542 STDMETHOD(AddPlayerToGroup)(THIS_ DPID idGroup, DPID idPlayer) PURE; in DECLARE_INTERFACE_() local
580 #define IDirectPlay2_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b)
615 #define IDirectPlay2_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b)
658 STDMETHOD(AddPlayerToGroup)(THIS_ DPID idGroup, DPID idPlayer) PURE; in DECLARE_INTERFACE_() local
712 #define IDirectPlay3_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b)
763 #define IDirectPlay3_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b)
821 STDMETHOD(AddPlayerToGroup)(THIS_ DPID idGroup, DPID idPlayer) PURE; in DECLARE_INTERFACE_() local
[all …]
H A Ddplay8.h680 …STDMETHOD(AddPlayerToGroup)(THIS_ DPNID idGroup, DPNID idClient, PVOID pvAsyncContext, DPNHANDLE *… in DECLARE_INTERFACE_() local
720 #define IDirectPlay8Server_AddPlayerToGroup(p,a,b,c,d,e) (p)->lpVtbl->AddPlayerToGroup(p,a,b…
757 #define IDirectPlay8Server_AddPlayerToGroup(p,a,b,c,d,e) (p)->AddPlayerToGroup(a,b,c,d,e)
798 …STDMETHOD(AddPlayerToGroup)(THIS_ DPNID idGroup, DPNID idClient, PVOID pvAsyncContext, DPNHANDLE* … in DECLARE_INTERFACE_() local
842 #define IDirectPlay8Peer_AddPlayerToGroup(p,a,b,c,d,e) (p)->lpVtbl->AddPlayerToGroup(p,a,b…
883 #define IDirectPlay8Peer_AddPlayerToGroup(p,a,b,c,d,e) (p)->AddPlayerToGroup(a,b,c,d,e)
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Ddplay.h447 STDMETHOD(AddPlayerToGroup)(THIS_ DPID idGroup, DPID idPlayer) PURE; in DECLARE_INTERFACE_() local
478 #define IDirectPlay_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b)
506 #define IDirectPlay_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b)
542 STDMETHOD(AddPlayerToGroup)(THIS_ DPID idGroup, DPID idPlayer) PURE; in DECLARE_INTERFACE_() local
580 #define IDirectPlay2_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b)
615 #define IDirectPlay2_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b)
658 STDMETHOD(AddPlayerToGroup)(THIS_ DPID idGroup, DPID idPlayer) PURE; in DECLARE_INTERFACE_() local
712 #define IDirectPlay3_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b)
763 #define IDirectPlay3_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b)
821 STDMETHOD(AddPlayerToGroup)(THIS_ DPID idGroup, DPID idPlayer) PURE; in DECLARE_INTERFACE_() local
[all …]
H A Ddplay8.h680 …STDMETHOD(AddPlayerToGroup)(THIS_ DPNID idGroup, DPNID idClient, PVOID pvAsyncContext, DPNHANDLE *… in DECLARE_INTERFACE_() local
720 #define IDirectPlay8Server_AddPlayerToGroup(p,a,b,c,d,e) (p)->lpVtbl->AddPlayerToGroup(p,a,b…
757 #define IDirectPlay8Server_AddPlayerToGroup(p,a,b,c,d,e) (p)->AddPlayerToGroup(a,b,c,d,e)
798 …STDMETHOD(AddPlayerToGroup)(THIS_ DPNID idGroup, DPNID idClient, PVOID pvAsyncContext, DPNHANDLE* … in DECLARE_INTERFACE_() local
842 #define IDirectPlay8Peer_AddPlayerToGroup(p,a,b,c,d,e) (p)->lpVtbl->AddPlayerToGroup(p,a,b…
883 #define IDirectPlay8Peer_AddPlayerToGroup(p,a,b,c,d,e) (p)->AddPlayerToGroup(a,b,c,d,e)
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/
H A DStrategic_Movement.h172 void AddPlayerToGroup(GROUP&, SOLDIERTYPE&);
H A DMap_Screen_Helicopter.cc562 AddPlayerToGroup(g, **i); in SetUpHelicopterForMovement()
H A DStrategicMap.cc1651 AddPlayerToGroup(g, *pSoldier); in HandleSoldierLeavingSectorByThemSelf()
H A DStrategic_Movement.cc156 void AddPlayerToGroup(GROUP& g, SOLDIERTYPE& s) in AddPlayerToGroup() function
H A DAssignments.cc6306 AddPlayerToGroup(g, s); in AssignMercToAMovementGroup()
H A DMapScreen.cc2738 AddPlayerToGroup(g, s); in Teleport()
/dports/games/tenebrae/tenebrae_0/dxsdk/SDK/INC/
H A DDPLAY.H128 STDMETHOD(AddPlayerToGroup) (THIS_ DPID, DPID) PURE; in DECLARE_INTERFACE_() local