/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/ |
H A D | Squads.cc | 156 AddPlayerToGroup(g, *s); in AddCharacterToSquad() 166 AddPlayerToGroup(g, *s); in AddCharacterToSquad() 189 AddPlayerToGroup(g, *s); in AddCharacterToSquad() 310 AddPlayerToGroup(g, *s); in RemoveCharacterFromSquads()
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H A D | Vehicles.cc | 214 AddPlayerToGroup(g, *vs); in AddSoldierToVehicle() 279 AddPlayerToGroup(*GetGroup(v.ubMovementGroup), s); in AddSoldierToVehicle() 405 if (!DoesPlayerExistInPGroup(g, vs)) AddPlayerToGroup(g, vs); in RemoveSoldierFromVehicle()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/directx/ |
H A D | vdplay.h | 520 STDMETHOD(AddPlayerToGroup) (THIS_ DPID, DPID) PURE; in DECLARE_INTERFACE_() local 562 #define IDirectPlay2_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b) 597 #define IDirectPlay2_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b) 644 STDMETHOD(AddPlayerToGroup) (THIS_ DPID, DPID) PURE; in DECLARE_INTERFACE_() local 702 #define IDirectPlay3_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b) 752 #define IDirectPlay3_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b) 1600 STDMETHOD(AddPlayerToGroup) (THIS_ DPID, DPID) PURE; in DECLARE_INTERFACE_() local 1632 #define IDirectPlay_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b) 1657 #define IDirectPlay_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b)
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | dplay.h | 447 STDMETHOD(AddPlayerToGroup)(THIS_ DPID idGroup, DPID idPlayer) PURE; in DECLARE_INTERFACE_() local 478 #define IDirectPlay_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b) 506 #define IDirectPlay_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b) 542 STDMETHOD(AddPlayerToGroup)(THIS_ DPID idGroup, DPID idPlayer) PURE; in DECLARE_INTERFACE_() local 580 #define IDirectPlay2_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b) 615 #define IDirectPlay2_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b) 658 STDMETHOD(AddPlayerToGroup)(THIS_ DPID idGroup, DPID idPlayer) PURE; in DECLARE_INTERFACE_() local 712 #define IDirectPlay3_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b) 763 #define IDirectPlay3_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b) 821 STDMETHOD(AddPlayerToGroup)(THIS_ DPID idGroup, DPID idPlayer) PURE; in DECLARE_INTERFACE_() local [all …]
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H A D | dplay8.h | 680 …STDMETHOD(AddPlayerToGroup)(THIS_ DPNID idGroup, DPNID idClient, PVOID pvAsyncContext, DPNHANDLE *… in DECLARE_INTERFACE_() local 720 #define IDirectPlay8Server_AddPlayerToGroup(p,a,b,c,d,e) (p)->lpVtbl->AddPlayerToGroup(p,a,b… 757 #define IDirectPlay8Server_AddPlayerToGroup(p,a,b,c,d,e) (p)->AddPlayerToGroup(a,b,c,d,e) 798 …STDMETHOD(AddPlayerToGroup)(THIS_ DPNID idGroup, DPNID idClient, PVOID pvAsyncContext, DPNHANDLE* … in DECLARE_INTERFACE_() local 842 #define IDirectPlay8Peer_AddPlayerToGroup(p,a,b,c,d,e) (p)->lpVtbl->AddPlayerToGroup(p,a,b… 883 #define IDirectPlay8Peer_AddPlayerToGroup(p,a,b,c,d,e) (p)->AddPlayerToGroup(a,b,c,d,e)
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/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | dplay.h | 447 STDMETHOD(AddPlayerToGroup)(THIS_ DPID idGroup, DPID idPlayer) PURE; in DECLARE_INTERFACE_() local 478 #define IDirectPlay_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b) 506 #define IDirectPlay_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b) 542 STDMETHOD(AddPlayerToGroup)(THIS_ DPID idGroup, DPID idPlayer) PURE; in DECLARE_INTERFACE_() local 580 #define IDirectPlay2_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b) 615 #define IDirectPlay2_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b) 658 STDMETHOD(AddPlayerToGroup)(THIS_ DPID idGroup, DPID idPlayer) PURE; in DECLARE_INTERFACE_() local 712 #define IDirectPlay3_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b) 763 #define IDirectPlay3_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b) 821 STDMETHOD(AddPlayerToGroup)(THIS_ DPID idGroup, DPID idPlayer) PURE; in DECLARE_INTERFACE_() local [all …]
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H A D | dplay8.h | 680 …STDMETHOD(AddPlayerToGroup)(THIS_ DPNID idGroup, DPNID idClient, PVOID pvAsyncContext, DPNHANDLE *… in DECLARE_INTERFACE_() local 720 #define IDirectPlay8Server_AddPlayerToGroup(p,a,b,c,d,e) (p)->lpVtbl->AddPlayerToGroup(p,a,b… 757 #define IDirectPlay8Server_AddPlayerToGroup(p,a,b,c,d,e) (p)->AddPlayerToGroup(a,b,c,d,e) 798 …STDMETHOD(AddPlayerToGroup)(THIS_ DPNID idGroup, DPNID idClient, PVOID pvAsyncContext, DPNHANDLE* … in DECLARE_INTERFACE_() local 842 #define IDirectPlay8Peer_AddPlayerToGroup(p,a,b,c,d,e) (p)->lpVtbl->AddPlayerToGroup(p,a,b… 883 #define IDirectPlay8Peer_AddPlayerToGroup(p,a,b,c,d,e) (p)->AddPlayerToGroup(a,b,c,d,e)
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/ |
H A D | Strategic_Movement.h | 172 void AddPlayerToGroup(GROUP&, SOLDIERTYPE&);
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H A D | Map_Screen_Helicopter.cc | 562 AddPlayerToGroup(g, **i); in SetUpHelicopterForMovement()
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H A D | StrategicMap.cc | 1651 AddPlayerToGroup(g, *pSoldier); in HandleSoldierLeavingSectorByThemSelf()
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H A D | Strategic_Movement.cc | 156 void AddPlayerToGroup(GROUP& g, SOLDIERTYPE& s) in AddPlayerToGroup() function
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H A D | Assignments.cc | 6306 AddPlayerToGroup(g, s); in AssignMercToAMovementGroup()
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H A D | MapScreen.cc | 2738 AddPlayerToGroup(g, s); in Teleport()
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/dports/games/tenebrae/tenebrae_0/dxsdk/SDK/INC/ |
H A D | DPLAY.H | 128 STDMETHOD(AddPlayerToGroup) (THIS_ DPID, DPID) PURE; in DECLARE_INTERFACE_() local
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