Searched refs:AddPool (Results 1 – 11 of 11) sorted by relevance
78 AddPool(&kDefaultPool); in State()79 AddPool(&kConsolePool); in State()82 void State::AddPool(Pool* pool) { in AddPool() function in State
92 void AddPool(Pool* pool);
149 state_->AddPool(new Pool(name, depth)); in ParsePool()
79 AddPool(&kDefaultPool); in State()80 AddPool(&kConsolePool); in State()83 void State::AddPool(Pool* pool) { in AddPool() function in State
91 void AddPool(Pool* pool);
128 state_->AddPool(new Pool(name, depth)); in ParsePool()
195 virtual AP4_UI32 AddPool() override;537 AP4_UI32 poolid(AddPool()); in GetCapabilities()986 AP4_UI32 WV_CencSingleSampleDecrypter::AddPool() in AddPool() function in WV_CencSingleSampleDecrypter
181 virtual AP4_UI32 AddPool() override;812 AP4_UI32 WV_CencSingleSampleDecrypter::AddPool()
289 virtual AP4_UI32 AddPool() override;1024 AP4_UI32 WV_CencSingleSampleDecrypter::AddPool() in AddPool() function in WV_CencSingleSampleDecrypter
523 virtual AP4_UI32 AddPool() { return 0; }; in AddPool() function
1117 m_poolId = m_singleSampleDecryptor->AddPool(); in FragmentedSampleReader()