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Searched refs:AddRecentPattern (Results 1 – 4 of 4) sorted by relevance

/dports/games/golly/golly-3.3-src/gui-wx/
H A Dwxfile.cpp774 AddRecentPattern(path); in OpenFile()
792 if (remember) AddRecentPattern(path); in OpenFile()
816 if (remember) AddRecentPattern(path); // treat it like a pattern in OpenFile()
826 if (remember) AddRecentPattern(path); in OpenFile()
840 void MainFrame::AddRecentPattern(const wxString& inpath) in AddRecentPattern() function in MainFrame
1683 AddRecentPattern(savedlg.GetPath()); in SavePattern()
1731 if (remember) AddRecentPattern(path); in SaveFile()
H A Dwxmain.h189 void AddRecentPattern(const wxString& path);
H A Dwxmain.cpp1792 AddRecentPattern(filepath); in OnDirTreeSelection()
/dports/games/golly/golly-3.3-src/gui-common/
H A Dfile.cpp244 void AddRecentPattern(const char* inpath) in AddRecentPattern() function
893 if (remember) AddRecentPattern(path); // treat zip file like a pattern file in OpenFile()
908 if (remember) AddRecentPattern(path); in OpenFile()
1002 AddRecentPattern(path.c_str()); in SavePattern()