Searched refs:AgilityBonus (Results 1 – 2 of 2) sorted by relevance
1077 Base += AgilityBonus; in GetAttribute()2055 AgilityBonus += Item->GetEnchantment(); in ApplyEquipmentAttributeBonuses()2098 StrengthBonus = AgilityBonus = 0; in CalculateAttributeBonuses()2127 AgilityBonus -= CalculateScarAttributePenalty(GetAttribute(AGILITY, false)); in CalculateAttributeBonuses()2130 AgilityBonus -= CalculateBurnAttributePenalty(GetAttribute(AGILITY, false)); in CalculateAttributeBonuses()2198 AgilityBonus += Item->GetEnchantment() / 2; in ApplyAgilityBonus()2210 AgilityBonus -= Item->GetInElasticityPenalty(GetAttribute(AGILITY, false)); in ApplyAgilityPenalty()
432 leg() : StrengthBonus(0), AgilityBonus(0) { } in ITEM()483 int AgilityBonus; in ITEM() local