Searched refs:AllocSoundEmitter (Results 1 – 6 of 6) sorted by relevance
211 virtual idSoundEmitter *AllocSoundEmitter( void ) = 0;
515 virtual idSoundEmitter *AllocSoundEmitter( void );
261 idSoundEmitter *idSoundWorldLocal::AllocSoundEmitter() { in AllocSoundEmitter() function in idSoundWorldLocal
1384 ent->soundEmitter = g_qeglobals.sw->AllocSoundEmitter(); in Entity_UpdateSoundEmitter()
1706 refSound.referenceSound = gameSoundWorld->AllocSoundEmitter(); in StartSoundShader()
1614 refSound.referenceSound = gameSoundWorld->AllocSoundEmitter(); in StartSoundShader()