Searched refs:AllowUnitTransfer (Results 1 – 12 of 12) sorted by relevance
/dports/games/spring/spring_98.0/cont/base/springcontent/LuaGadgets/Gadgets/ |
H A D | share_delayed.lua | 269 function gadget:AllowUnitTransfer(unitID, unitDefID, oldTeam, newTeam, capture) function 312 local tmp = AllowUnitTransfer 313 AllowUnitTransfer = function() return true end function 315 AllowUnitTransfer = tmp
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H A D | share_no_builders.lua | 143 function gadget:AllowUnitTransfer(unitID, unitDefID, oldTeam, newTeam, capture) function
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H A D | share_control.lua | 215 function gadget:AllowUnitTransfer(unitID, unitDefID, oldTeam, newTeam, capture) function
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/dports/games/spring/spring_98.0/rts/System/ |
H A D | EventClient.cpp | 56 bool CEventClient::AllowUnitTransfer(const CUnit* unit, int newTeam, bool capture) { return true; } in AllowUnitTransfer() function in CEventClient
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H A D | EventHandler.cpp | 236 bool CEventHandler::AllowUnitTransfer(const CUnit* unit, int newTeam, bool capture) in AllowUnitTransfer() function in CEventHandler 238 CONTROL_ITERATE_DEF_TRUE(AllowUnitTransfer, unit, newTeam, capture) in AllowUnitTransfer()
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H A D | Events.def | 150 SETUP_EVENT(AllowUnitTransfer, MANAGED_BIT | CONTROL_BIT)
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H A D | EventClient.h | 208 virtual bool AllowUnitTransfer(const CUnit* unit, int newTeam, bool capture);
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H A D | EventHandler.h | 151 bool AllowUnitTransfer(const CUnit* unit, int newTeam, bool capture);
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/dports/games/spring/spring_98.0/rts/Lua/ |
H A D | LuaHandleSynced.h | 59 bool AllowUnitTransfer(const CUnit* unit, int newTeam, bool capture);
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H A D | LuaHandleSynced.cpp | 559 bool CSyncedLuaHandle::AllowUnitTransfer(const CUnit* unit, int newTeam, bool capture) in AllowUnitTransfer() function in CSyncedLuaHandle
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/dports/games/spring/spring_98.0/cont/base/springcontent/LuaGadgets/ |
H A D | gadgets.lua | 1082 function gadgetHandler:AllowUnitTransfer(unitID, unitDefID, function 1085 if (not g:AllowUnitTransfer(unitID, unitDefID,
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/dports/games/spring/spring_98.0/rts/Sim/Units/ |
H A D | Unit.cpp | 1355 if (!eventHandler.AllowUnitTransfer(this, newteam, type == ChangeCaptured)) in ChangeTeam()
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