Searched refs:AllyUnits (Results 1 – 2 of 2) sorted by relevance
88 AllyUnits = -3, enumerator101 LuaPushNamedNumber(L, "ALLY_UNITS", AllyUnits); in PushEntries()2078 else if (allegiance == AllyUnits) { in GetUnitsInRectangle()2125 else if (allegiance == AllyUnits) { in GetUnitsInBox()2173 else if (allegiance == AllyUnits) { in GetUnitsInCylinder()2225 else if (allegiance == AllyUnits) { in GetUnitsInSphere()2321 else if (allegiance == AllyUnits) { in GetUnitsInPlanes()
645 AllyUnits = -3, enumerator787 ((teamID == AllyUnits) && (allyTeamID == teamHandler->AllyTeam(t))) || in GetVisibleUnits()809 ((teamID == AllyUnits) && (allyTeamID == unit->allyteam)) || in GetVisibleUnits()