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Searched refs:AllyUnits (Results 1 – 2 of 2) sorted by relevance

/dports/games/spring/spring_98.0/rts/Lua/
H A DLuaSyncedRead.cpp88 AllyUnits = -3, enumerator
101 LuaPushNamedNumber(L, "ALLY_UNITS", AllyUnits); in PushEntries()
2078 else if (allegiance == AllyUnits) { in GetUnitsInRectangle()
2125 else if (allegiance == AllyUnits) { in GetUnitsInBox()
2173 else if (allegiance == AllyUnits) { in GetUnitsInCylinder()
2225 else if (allegiance == AllyUnits) { in GetUnitsInSphere()
2321 else if (allegiance == AllyUnits) { in GetUnitsInPlanes()
H A DLuaUnsyncedRead.cpp645 AllyUnits = -3, enumerator
787 ((teamID == AllyUnits) && (allyTeamID == teamHandler->AllyTeam(t))) || in GetVisibleUnits()
809 ((teamID == AllyUnits) && (allyTeamID == unit->allyteam)) || in GetVisibleUnits()