/dports/games/manaplus/manaplus-2.1.3.17/src/resources/ |
H A D | sdlimagehelper.cpp | 74 rgba.Aloss = 0; in load() 164 const uint8_t a = static_cast<uint8_t>((v << fmt->Aloss) in createTextSurface() 165 + (v >> (8 - (fmt->Aloss << 1)))); in createTextSurface() 171 c |= ((a2 >> fmt->Aloss) << fmt->Ashift & fmt->Amask); in createTextSurface() 249 const uint8_t aloss = fmt->Aloss; in _SDLload()
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H A D | imagehelper.cpp | 159 RGBAFormat.Aloss = 0; in convertTo32Bit() 173 RGBAFormat.Aloss = 0; in convertTo32Bit() 199 CAST_U32(format->Aloss)); in dumpSurfaceFormat()
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/sdl/video/ |
H A D | SDL_pixels.c | 65 format->Aloss = 8; in LRSDL_AllocFormat() 96 --format->Aloss; in LRSDL_AllocFormat() 125 format->Aloss = 8; in LRSDL_AllocFormat() 182 Aw=8-format->Aloss; in LRSDL_AllocFormat() 183 for(i=format->Aloss;i>0;i-=Aw) in LRSDL_AllocFormat() 207 a=(a<<format->Aloss)|((a*Am)>>Aw); in LRSDL_AllocFormat() 398 | ((a >> format->Aloss) << format->Ashift & format->Amask); in LRSDL_MapRGBA() 435 *a = (v << fmt->Aloss) + (v >> (8 - (fmt->Aloss << 1))); in LRSDL_GetRGBA()
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/dports/devel/py-game/pygame-2.1.0/src_c/ |
H A D | image.c | 353 | (format->Aloss ? 0 : format->Amask); in tostring_surf_32bpp_sse42() 381 assert(format->Aloss % 8 == 0); in tostring_surf_32bpp_sse42() 430 Uint32 Aloss = surf->format->Aloss; in tostring_surf_32bpp() local 458 && (Aloss % 8) == 0 in tostring_surf_32bpp() 481 << Aloss) in tostring_surf_32bpp() 498 Gloss, Bloss, Aloss; in image_tostring() local 519 Aloss = surf->format->Aloss; in image_tostring() 652 << Aloss) in image_tostring() 676 << Aloss) in image_tostring() 725 << Aloss) in image_tostring() [all …]
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H A D | surface.h | 94 _sA = (_sA << fmt->Aloss) + (_sA >> (8 - (fmt->Aloss << 1))); \ 204 ((a >> ft->Aloss) << ft->Ashift); \ 211 ((a >> ft->Aloss) << ft->Ashift); \
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/dports/devel/sdl12/SDL-1.2.15/src/video/ |
H A D | SDL_pixels.c | 82 format->Aloss = 8; in SDL_AllocFormat() 87 --format->Aloss; in SDL_AllocFormat() 111 format->Aloss = 8; in SDL_AllocFormat() 178 Aw=8-format->Aloss; in SDL_AllocFormat() 179 for(i=format->Aloss;i>0;i-=Aw) in SDL_AllocFormat() 202 a=(a<<format->Aloss)|((a*Am)>>Aw); in SDL_AllocFormat() 363 | ((a >> format->Aloss) << format->Ashift & format->Amask); in SDL_MapRGBA() 391 *a = (v << fmt->Aloss) + (v >> (8 - (fmt->Aloss << 1))); in SDL_GetRGBA()
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/dports/games/warmux/warmux-11.04/build/android/jni/sdl/src/video/ |
H A D | SDL_pixels.c | 82 format->Aloss = 8; in SDL_AllocFormat() 87 --format->Aloss; in SDL_AllocFormat() 111 format->Aloss = 8; in SDL_AllocFormat() 178 Aw=8-format->Aloss; in SDL_AllocFormat() 179 for(i=format->Aloss;i>0;i-=Aw) in SDL_AllocFormat() 202 a=(a<<format->Aloss)|((a*Am)>>Aw); in SDL_AllocFormat() 368 | ((a >> format->Aloss) << format->Ashift & format->Amask); in SDL_MapRGBA() 396 *a = (v << fmt->Aloss) + (v >> (8 - (fmt->Aloss << 1))); in SDL_GetRGBA()
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/dports/devel/sdlmm/SDLmm-0.1.8/src/ |
H A D | sdlmm_pixelformat.h | 68 Uint8 Aloss() const { return me->Aloss; } in Aloss() function
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/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/ |
H A D | SDL_gfxBlitFunc.h | 56 a = ((pixel&fmt->Amask)>>fmt->Ashift)<<fmt->Aloss; \ 71 ((a<<fmt->Aloss)<<fmt->Ashift); \
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/dports/games/kuklomenos/kuklomenos-0.4.5/Mac/Include/SDL/ |
H A D | SDL_gfxBlitFunc.h | 68 a = ((pixel&fmt->Amask)>>fmt->Ashift)<<fmt->Aloss; \ 83 ((a<<fmt->Aloss)<<fmt->Ashift); \
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/dports/devel/py-game/pygame-2.1.0/src_c/freetype/ |
H A D | ft_pixel.h | 34 (a) = ((a) << (fmt)->Aloss) + \ 35 ((a) >> (8 - ((fmt)->Aloss << 1))); \
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/dports/games/instead/instead-3.4.1/src/ |
H A D | SDL_gfxBlitFunc.h | 100 a = ((pixel&fmt->Amask)>>fmt->Ashift)<<fmt->Aloss; \ 121 ((a<<fmt->Aloss)<<fmt->Ashift); \
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/dports/graphics/sdl_gfx/SDL_gfx-2.0.26/ |
H A D | SDL_gfxBlitFunc.h | 100 a = ((pixel&fmt->Amask)>>fmt->Ashift)<<fmt->Aloss; \ 121 ((a<<fmt->Aloss)<<fmt->Ashift); \
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/dports/games/egoboo/egoboo-2.8.1/src/game/Obsolete/ |
H A D | gltexture.c | 212 tmpformat.Aloss = 8; in GLtexture_Convert() 218 tmpformat.Aloss = 0; in GLtexture_Convert() 229 …mat.BitsPerPixel = 32 - ( tmpformat.Rloss + tmpformat.Gloss + tmpformat.Bloss + tmpformat.Aloss ); in GLtexture_Convert() 277 if ( image->format->Aloss == 8 && tx_target == GL_TEXTURE_2D ) in GLtexture_Convert()
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/dports/devel/p5-SDL/SDL-2.548/src/Core/objects/ |
H A D | PixelFormat.xs | 23 Uint8 Rloss, Gloss, Bloss, Aloss; variable 90 RETVAL = pixelformat->Aloss;
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/dports/devel/py-game_sdl2/pygame_sdl2-2.1.0-for-renpy-7.4.11/src/ |
H A D | surface.h | 90 _sA = (_sA << fmt->Aloss) + (_sA >> (8 - (fmt->Aloss << 1))); \ 178 ((a >> ft->Aloss) << ft->Ashift); \ 185 ((a >> ft->Aloss) << ft->Ashift); \
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/dports/games/libretro-xrick/xrick-libretro-0aad6c6/libretro/sdl_wrapp/ |
H A D | sdl-wrapper.c | 285 bitmp->format->Aloss=0; in Retro_CreateRGBSurface() 318 bitmp->format->Aloss=0; in Retro_CreateRGBSurface() 351 bitmp->format->Aloss=0; in Retro_CreateRGBSurface() 424 bitmp->format->Aloss=0; in Retro_SetVideoMode() 454 bitmp->format->Aloss=0; in Retro_SetVideoMode()
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/dports/devel/agar/agar-1.5.0/gui/ |
H A D | surface.h | 23 Uint8 Rloss, Gloss, Bloss, Aloss; /* Component loss */ member 218 ((a >> pf->Aloss) << pf->Ashift & pf->Amask); in AG_MapPixelRGBA() 243 ((C.a >> pf->Aloss) << pf->Ashift & pf->Amask); in AG_MapColorRGBA() 287 AG_GET_PIXEL_COMPONENT(*a, pf->Amask, pf->Ashift, pf->Aloss); in AG_GetPixelRGBA() 325 AG_GET_PIXEL_COMPONENT(C.a, pf->Amask, pf->Ashift, pf->Aloss); in AG_GetColorRGBA()
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/dports/games/warmux/warmux-11.04/build/android/jni/sdl/src/video/android/ |
H A D | SDL_pixels.c | 534 format->Aloss = 8; in SDL_InitFormat() 539 --format->Aloss; in SDL_InitFormat() 563 format->Aloss = 8; in SDL_InitFormat() 714 | ((a >> format->Aloss) << format->Ashift & format->Amask); in SDL_MapRGBA() 770 *a = (v << format->Aloss) + (v >> (8 - (format->Aloss << 1))); in SDL_GetRGBA()
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/dports/games/uhexen/uhexen-0.601/include/ |
H A D | sdlvideo.h | 19 extern Uint8 Rloss, Gloss, Bloss, Aloss;
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/dports/games/openlierox/OpenLieroX/include/ |
H A D | Color.h | 59 return (Uint8)((((pixel & fmt->Amask) >> fmt->Ashift) << fmt->Aloss) + in GetA() 60 (((pixel & fmt->Amask) >> fmt->Ashift) >> (8 - (fmt->Aloss << 1)))); in GetA()
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/dports/games/chromium-bsu/chromium-bsu-0.9.16.1/src/ |
H A D | Image.cpp | 82 rgba.Amask = 0x000000FF; rgba.Ashift = 24; rgba.Aloss = 0; in load() 87 rgba.Amask = 0xFF000000; rgba.Ashift = 0; rgba.Aloss = 0; in load()
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/dports/games/libretro-hatari/hatari-561c07e/libretro/include/ |
H A D | SDL_video.h | 43 Uint8 Rloss, Gloss, Bloss, Aloss; member
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/dports/games/libretro-xrick/xrick-libretro-0aad6c6/libretro/include/ |
H A D | SDL_video.h | 43 Uint8 Rloss, Gloss, Bloss, Aloss; member
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/dports/games/freedink-engine/freedink-108.4/test/sdl/ |
H A D | fade.c | 48 Aloss = screen->format->Bloss; in main() local 52 printf("%d %d %d %d\n", Rloss, Gloss, Bloss, Aloss); in main()
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