Searched refs:AmmoDirection (Results 1 – 3 of 3) sorted by relevance
14 enum AmmoDirection { enum
121 AmmoDirection dir;124 AmmoEffect(PlayingGameState *gamestate, int epoch, AmmoDirection dir, int xpos, int ypos);
39 AmmoDirection dir;46 this->dir = (AmmoDirection)(rand() % 4); in Soldier()83 AmmoEffect::AmmoEffect(PlayingGameState *gamestate,int epoch, AmmoDirection dir, int xpos, int ypos… in AmmoEffect()2063 soldier->dir = (AmmoDirection)(rand() % 4); in update()2089 soldier->dir = (AmmoDirection)1; in update()2091 soldier->dir = (AmmoDirection)0; in update()2093 soldier->dir = (AmmoDirection)3; in update()2095 soldier->dir = (AmmoDirection)2; in update()