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Searched refs:AniType (Results 1 – 3 of 3) sorted by relevance

/dports/games/exult/exult-snapshot-v1.7.0.20211128/shapes/shapeinf/
H A Daniinf.h40 enum AniType { // Type of animation enum
48 AniType type;
59 Animation_info(AniType t, int count = -1, int rec = 0, int freeze = 100,
67 void set(AniType t, int count = -1, int rec = 0, int freeze = 100,
76 AniType get_type() const { in get_type()
79 void set_type(AniType f) { in set_type()
H A Daniinf.cc50 set(static_cast<AniType>(ty), ReadInt(in)); // Sensible defaults. in read()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/mapedit/
H A Dshapeedit.cc2961 Animation_info::AniType type = aniinf->get_type(); in init_shape_notebook()
3910 static_cast<Animation_info::AniType>(get_optmenu("shinfo_animation_type")); in save_shape_notebook()