Searched refs:AnimationDraw (Results 1 – 5 of 5) sorted by relevance
2091 void humanoid::DrawSilhouette(truth AnimationDraw) const in DrawSilhouette()2128 if(!AnimationDraw || eqMHover!=NULL) in DrawSilhouette()2132 if(Equipment && (!AnimationDraw || Equipment->IsAnimated() || eqMHover!=NULL)) in DrawSilhouette()2151 if(!AnimationDraw) in DrawSilhouette()2604 int humanoid::DrawStats(truth AnimationDraw) const in DrawStats()2606 DrawSilhouette(AnimationDraw); in DrawStats()2608 if(AnimationDraw) in DrawStats()
2178 void game::UpdateAltSilhouette(bool AnimationDraw){ in UpdateAltSilhouette() argument2939 void game::DrawEverythingNoBlit(truth AnimationDraw) in DrawEverythingNoBlit() argument2968 GetCurrentArea()->Draw(AnimationDraw); in DrawEverythingNoBlit()2970 Player->DrawPanel(AnimationDraw); in DrawEverythingNoBlit()2972 if(!AnimationDraw) in DrawEverythingNoBlit()3046 UpdateAltSilhouette(AnimationDraw); in DrawEverythingNoBlit()
528 int nonhumanoid::DrawStats(truth AnimationDraw) const in DrawStats()530 if(AnimationDraw) in DrawStats()
1311 void level::Draw(truth AnimationDraw) const in Draw()1328 if(!AnimationDraw) in Draw()
6193 void character::DrawPanel(truth AnimationDraw) const in DrawPanel()6195 if(AnimationDraw) in DrawPanel()