/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgPlugins/ive/ |
H A D | Node.cpp | 63 osg::AnimationPathCallback* nc = dynamic_cast<osg::AnimationPathCallback*>(getUpdateCallback()); in write() 67 ((ive::AnimationPathCallback*)(nc))->write(out); in write() 142 osg::AnimationPathCallback* nc = new osg::AnimationPathCallback(); in read() 143 ((ive::AnimationPathCallback*)(nc))->read(in); in read()
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H A D | AnimationPathCallback.h | 8 class AnimationPathCallback : public osg::AnimationPathCallback {
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H A D | AnimationPathCallback.cpp | 22 void AnimationPathCallback::write(DataOutputStream* out){ in write() 51 void AnimationPathCallback::read(DataInputStream* in){ in read()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgPlugins/ive/ |
H A D | Node.cpp | 63 osg::AnimationPathCallback* nc = dynamic_cast<osg::AnimationPathCallback*>(getUpdateCallback()); in write() 67 ((ive::AnimationPathCallback*)(nc))->write(out); in write() 142 osg::AnimationPathCallback* nc = new osg::AnimationPathCallback(); in read() 143 ((ive::AnimationPathCallback*)(nc))->read(in); in read()
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H A D | AnimationPathCallback.h | 8 class AnimationPathCallback : public osg::AnimationPathCallback, public ReadWrite {
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H A D | AnimationPathCallback.cpp | 22 void AnimationPathCallback::write(DataOutputStream* out){ in write() 51 void AnimationPathCallback::read(DataInputStream* in){ in read()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgWrappers/serializers/osg/ |
H A D | AnimationPathCallback.cpp | 9 REGISTER_OBJECT_WRAPPER( AnimationPathCallback, 10 new osg::AnimationPathCallback, 11 osg::AnimationPathCallback,
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgWrappers/serializers/osg/ |
H A D | AnimationPathCallback.cpp | 9 REGISTER_OBJECT_WRAPPER( AnimationPathCallback, 10 new osg::AnimationPathCallback, 11 osg::AnimationPathCallback,
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osg/ |
H A D | AnimationPath | 30 * AnimationPathCallback can be attached directly to Transform nodes to 217 class OSG_EXPORT AnimationPathCallback : public NodeCallback 221 AnimationPathCallback(): 231 AnimationPathCallback(const AnimationPathCallback& apc,const CopyOp& copyop): 246 META_Object(osg,AnimationPathCallback); 248 /** Construct an AnimationPathCallback with a specified animation path.*/ 249 AnimationPathCallback(AnimationPath* ap,double timeOffset=0.0,double timeMultiplier=1.0): 260 …/** Construct an AnimationPathCallback and automatically create an animation path to produce a rot… 261 AnimationPathCallback(const osg::Vec3d& pivot,const osg::Vec3d& axis,float angularVelocity); 310 ~AnimationPathCallback(){}
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osg/ |
H A D | AnimationPath | 30 * AnimationPathCallback can be attached directly to Transform nodes to 217 class OSG_EXPORT AnimationPathCallback : public NodeCallback 221 AnimationPathCallback(): 231 AnimationPathCallback(const AnimationPathCallback& apc,const CopyOp& copyop): 244 META_Object(osg,AnimationPathCallback); 246 /** Construct an AnimationPathCallback with a specified animation path.*/ 247 AnimationPathCallback(AnimationPath* ap,double timeOffset=0.0,double timeMultiplier=1.0): 258 …/** Construct an AnimationPathCallback and automatically create an animation path to produce a rot… 259 AnimationPathCallback(const osg::Vec3d& pivot,const osg::Vec3d& axis,float angularVelocity); 308 ~AnimationPathCallback(){}
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osg/ |
H A D | AnimationPath.cpp | 123 AnimationPathCallback::AnimationPathCallback(const osg::Vec3d& pivot,const osg::Vec3d& axis,float a… in AnimationPathCallback() function in AnimationPathCallback 232 void AnimationPathCallback::operator()(Node* node, NodeVisitor* nv) in operator ()() 253 double AnimationPathCallback::getAnimationTime() const in getAnimationTime() 258 void AnimationPathCallback::update(osg::Node& node) in update() 269 void AnimationPathCallback::reset() in reset() 280 void AnimationPathCallback::setPause(bool pause) in setPause()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osg/ |
H A D | AnimationPath.cpp | 123 AnimationPathCallback::AnimationPathCallback(const osg::Vec3d& pivot,const osg::Vec3d& axis,float a… in AnimationPathCallback() function in AnimationPathCallback 232 void AnimationPathCallback::operator()(Node* node, NodeVisitor* nv) in operator ()() 253 double AnimationPathCallback::getAnimationTime() const in getAnimationTime() 258 void AnimationPathCallback::update(osg::Node& node) in update() 269 void AnimationPathCallback::reset() in reset() 280 void AnimationPathCallback::setPause(bool pause) in setPause()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgWrappers/deprecated-dotosg/osg/ |
H A D | AnimationPath.cpp | 159 new osg::AnimationPathCallback, 169 osg::AnimationPathCallback *apc = dynamic_cast<osg::AnimationPathCallback*>(&obj); in AnimationPathCallback_readLocalData() 216 const osg::AnimationPathCallback* apc = dynamic_cast<const osg::AnimationPathCallback*>(&obj); in AnimationPathCallback_writeLocalData()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgWrappers/deprecated-dotosg/osg/ |
H A D | AnimationPath.cpp | 159 new osg::AnimationPathCallback, 169 osg::AnimationPathCallback *apc = dynamic_cast<osg::AnimationPathCallback*>(&obj); 216 const osg::AnimationPathCallback* apc = dynamic_cast<const osg::AnimationPathCallback*>(&obj);
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/examples/osgdepthpeeling/ |
H A D | osgdepthpeeling.cpp | 119 void registerAnimationPathCallback(osg::AnimationPathCallback* apc) in registerAnimationPathCallback() 130 osg::AnimationPathCallback* _apc; 287 …osg::AnimationPathCallback* apc = new osg::AnimationPathCallback(modelGroupTransform->getBound().c… in main()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/examples/osgdepthpeeling/ |
H A D | osgdepthpeeling.cpp | 119 void registerAnimationPathCallback(osg::AnimationPathCallback* apc) in registerAnimationPathCallback() 130 osg::AnimationPathCallback* _apc; 287 …osg::AnimationPathCallback* apc = new osg::AnimationPathCallback(modelGroupTransform->getBound().c… in main()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/examples/osgclip/ |
H A D | osgclip.cpp | 67 …osg::NodeCallback* nc = new osg::AnimationPathCallback(subgraph->getBound().center(),osg::Vec3(0.0… in decorate_with_clip_node() 106 …osg::NodeCallback* nc = new osg::AnimationPathCallback(subgraph->getBound().center(),osg::Vec3(0.0… in simple_decorate_with_clip_node()
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/dports/graphics/osgearth/osgearth-osgearth-2.10.1/data/ |
H A D | boxman.osg | 28 AnimationPathCallback { 263 AnimationPathCallback { 903 AnimationPathCallback { 1537 AnimationPathCallback { 2033 AnimationPathCallback { 2225 AnimationPathCallback { 2913 AnimationPathCallback { 3601 AnimationPathCallback {
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/examples/osganimate/ |
H A D | osganimate.cpp | 156 xform->setUpdateCallback(new osg::AnimationPathCallback(animationPath,0.0,1.0)); in createMovingModel() 177 xform->setUpdateCallback(new osg::AnimationPathCallback(animationPath,0.0f,2.0)); in createMovingModel()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/examples/osganimate/ |
H A D | osganimate.cpp | 157 xform->setUpdateCallback(new osg::AnimationPathCallback(animationPath,0.0,1.0)); in createMovingModel() 178 xform->setUpdateCallback(new osg::AnimationPathCallback(animationPath,0.0f,2.0)); in createMovingModel()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osgUtil/ |
H A D | TransformCallback | 24 /** TransformCallback is now deprecated, use osg::AnimationPathCallback instead.*/
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osgUtil/ |
H A D | TransformCallback | 24 /** TransformCallback is now deprecated, use osg::AnimationPathCallback instead.*/
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/examples/osgclip/ |
H A D | osgclip.cpp | 85 …osg::NodeCallback* nc = new osg::AnimationPathCallback(subgraph->getBound().center(),osg::Vec3(0.0… in decorate_with_clip_node()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/examples/osgprerendercubemap/ |
H A D | osgprerendercubemap.cpp | 57 …transform_2->setUpdateCallback(new osg::AnimationPathCallback(Vec3(0, 0, 0), Y_AXIS, inDegrees(45.… in _create_scene() 63 …transform_3->setUpdateCallback(new osg::AnimationPathCallback(Vec3(0, 0, 0), Y_AXIS, inDegrees(-22… in _create_scene()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/examples/osgprerendercubemap/ |
H A D | osgprerendercubemap.cpp | 57 …transform_2->setUpdateCallback(new osg::AnimationPathCallback(Vec3(0, 0, 0), Y_AXIS, inDegrees(45.… in _create_scene() 63 …transform_3->setUpdateCallback(new osg::AnimationPathCallback(Vec3(0, 0, 0), Y_AXIS, inDegrees(-22… in _create_scene()
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