Searched refs:AnimationStartFrame (Results 1 – 2 of 2) sorted by relevance
157 int AnimationStartFrame; variable
466 I->AnimationStartFrame = SceneGetFrame(G); in SceneLoadAnimation()6326 if(frame >= I->AnimationStartFrame) { in SceneUpdateAnimation()6327 n_frame = frame - I->AnimationStartFrame; in SceneUpdateAnimation()6329 n_frame = frame + (I->NFrame - I->AnimationStartFrame); in SceneUpdateAnimation()