Searched refs:AnimationStateNew (Results 1 – 2 of 2) sorted by relevance
72 AnimationStateNew, // animation just created, animation not running yet enumerator115 …bool waitingToStart() const { return m_animState == AnimationStateNew || m_animState == AnimationS… in waitingToStart()118 …return m_animState == AnimationStateNew || m_animState == AnimationStateStartWaitTimer || m_animSt… in preActive()125 bool isNew() const { return m_animState == AnimationStateNew; } in isNew()
798 : m_animState(AnimationStateNew) in AnimationBase()944 m_animState = AnimationStateNew; in updateStateMachine()956 m_animState = AnimationStateNew; in updateStateMachine()996 case AnimationStateNew: in updateStateMachine()1137 m_animState = AnimationStateNew; in updateStateMachine()