Searched refs:ApplyDecorationLine (Results 1 – 4 of 4) sorted by relevance
/dports/games/powder-toy/The-Powder-Toy-95.0/src/gui/game/ |
H A D | DecorationTool.cpp | 72 …sim->ApplyDecorationLine(position1.X, position1.Y, position2.X, position2.Y, Red, Green, Blue, Alp… in DrawLine()
|
/dports/games/powder-toy/The-Powder-Toy-95.0/src/simulation/ |
H A D | Simulation.h | 178 …void ApplyDecorationLine(int x1, int y1, int x2, int y2, int colR, int colG, int colB, int colA, i…
|
H A D | Simulation.cpp | 1177 void Simulation::ApplyDecorationLine(int x1, int y1, int x2, int y2, int colR, int colG, int colB, … in ApplyDecorationLine() function in Simulation
|
/dports/games/powder-toy/The-Powder-Toy-95.0/src/lua/ |
H A D | LuaScriptInterface.cpp | 1542 luacon_sim->ApplyDecorationLine(x1, y1, x2, y2, r, g, b, a, tool, brushList[brush]); in simulation_decoLine()
|