Searched refs:ApplyFrameTransform (Results 1 – 3 of 3) sorted by relevance
151 static void ApplyFrameTransform(float3& p, float* pos, float* rot_mat);
151 void ChSystemGpuMesh_impl::ApplyFrameTransform(float3& p, float* pos, float* rot_mat) { in ApplyFrameTransform() function in chrono::gpu::ChSystemGpuMesh_impl
1609 sys_trimesh->ApplyFrameTransform(point, sys_trimesh->tri_params->fam_frame_broad[i].pos, in WriteMesh()1714 … sys_trimesh->ApplyFrameTransform(point, sys_trimesh->tri_params->fam_frame_broad[mesh_num].pos, in WriteMeshes()