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Searched refs:AreRoadTilesConnected (Results 1 – 3 of 3) sorted by relevance

/dports/games/openttd/openttd-12.1/src/script/api/
H A Dscript_road.hpp217 static bool AreRoadTilesConnected(TileIndex tile_from, TileIndex tile_to);
H A Dscript_road.cpp101 /* static */ bool ScriptRoad::AreRoadTilesConnected(TileIndex t1, TileIndex t2) in AreRoadTilesConnected() function in ScriptRoad
/dports/games/openttd/openttd-12.1/regression/regression/
H A Dmain.nut1133 print(" AreRoadTilesConnected(): " + AIRoad.AreRoadTilesConnected(33412, 33413));
1143 print(" AreRoadTilesConnected(): " + AIRoad.AreRoadTilesConnected(33412, 33413));
1144 print(" AreRoadTilesConnected(): " + AIRoad.AreRoadTilesConnected(33413, 33412));
1146 print(" AreRoadTilesConnected(): " + AIRoad.AreRoadTilesConnected(33412, 33413));
1147 print(" AreRoadTilesConnected(): " + AIRoad.AreRoadTilesConnected(33413, 33412));
1150 print(" AreRoadTilesConnected(): " + AIRoad.AreRoadTilesConnected(33412, 33413));
1151 print(" AreRoadTilesConnected(): " + AIRoad.AreRoadTilesConnected(33413, 33412));