Searched refs:AudioPulse (Results 1 – 15 of 15) sorted by relevance
6 #define pa_context_new AudioPulse::_import_pa_context_new20 #define pa_stream_cork AudioPulse::_import_pa_stream_cork23 #define pa_stream_unref AudioPulse::_import_pa_stream_unref25 #define pa_context_unref AudioPulse::_import_pa_context_unref29 #define pa_stream_write AudioPulse::_import_pa_stream_write30 #define pa_strerror AudioPulse::_import_pa_strerror34 #define pa_stream_peek AudioPulse::_import_pa_stream_peek35 #define pa_stream_drop AudioPulse::_import_pa_stream_drop36 #define pa_mainloop_new AudioPulse::_import_pa_mainloop_new39 #define pa_mainloop_free AudioPulse::_import_pa_mainloop_free[all …]
12 #define DECLARE_DL_FUNCTION(name) typeof(name)* AudioPulse::_import_##name=NULL20 bool AudioPulse::loaded=false;21 void* AudioPulse::lib=NULL;69 bool AudioPulse::Load(){ in Load()129 AudioPulse::AudioPulse(std::string inputDevice, std::string outputDevice){ in AudioPulse() function in AudioPulse170 AudioPulse* self=reinterpret_cast<AudioPulse*>(arg); in AudioPulse()200 AudioPulse::~AudioPulse(){ in ~AudioPulse()220 AudioOutput* AudioPulse::GetOutput(){ in GetOutput()224 AudioInput* AudioPulse::GetInput(){ in GetInput()228 bool AudioPulse::DoOneOperation(std::function<pa_operation*(pa_context*)> f){ in DoOneOperation()
21 class AudioPulse : public AudioIO{23 AudioPulse(std::string inputDevice, std::string outputDevice);24 virtual ~AudioPulse();
142 return AudioPulse::DoOneOperation([&](pa_context* ctx){ in EnumerateDevices()
149 return AudioPulse::DoOneOperation([&](pa_context* ctx){ in EnumerateDevices()
72 if(AudioPulse::Load()){ in Create()73 AudioIO* io=new AudioPulse(inputDevice, outputDevice); in Create()82 return new AudioPulse(inputDevice, outputDevice); in Create()
208 os/linux/AudioPulse.cpp209 os/linux/AudioPulse.h
459 AudioPulse->deactivate(); in sound_init()
105 os/linux/AudioPulse.cpp109 os/linux/AudioPulse.h \
122 os/linux/AudioPulse.cpp123 os/linux/AudioPulse.h
880 extern Fl_Group *AudioPulse;
7910 Fl_Group *AudioPulse=(Fl_Group *)0; variable17677 { AudioPulse = new Fl_Group(255, 145, 500, 45); in ConfigureDialog()17678 AudioPulse->box(FL_ENGRAVED_FRAME); in ConfigureDialog()17700 AudioPulse->end(); in ConfigureDialog()
9986 Fl_Group AudioPulse {open
670 options labeled as @code{AudioALSA...} or @code{AudioPulse...} provide