Home
last modified time | relevance | path

Searched refs:AuraTicks (Results 1 – 2 of 2) sorted by relevance

/dports/games/gemrb/gemrb-0.9.0/gemrb/core/Scriptable/
H A DScriptable.cpp95 AuraTicks = 100; in Scriptable()
291 AuraTicks++; in Update()
1634 if (AuraTicks >= core->Time.attack_round_size) { in AuraPolluted()
1635 AuraTicks = -1; in AuraPolluted()
1637 } else if (CurrentActionTicks == 0 && AuraTicks != 1) { in AuraPolluted()
1640 AuraTicks = -1; in AuraPolluted()
1646 if (AuraTicks > 0) { in AuraPolluted()
H A DScriptable.h271 ieDword AuraTicks; variable