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Searched refs:Avalanche (Results 1 – 25 of 260) sorted by relevance

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/dports/games/pcgen/pcgen/data/3e/avalanche_press/vlad_the_impaler/
H A Dvlad.pcc2 CAMPAIGN:Avalanche - Vlad the Impaler
8 TYPE:Avalanche Press.Supplement
10 PUBNAMELONG:Avalanche Press
11 PUBNAMESHORT:Avalanche
13 SOURCELONG:Avalanche Press - Vlad the Impaler: Blood Prince of Wallachia
20 COPYRIGHT:Vlad the Impaler:Blood Prince of Wallachia copyright 2002, Avalanche Press, Ltd.
/dports/games/pcgen/pcgen/data/3e/avalanche_press/jade_and_steel/
H A Djadesteel.pcc2 CAMPAIGN:Avalanche - Jade and Steel
8 TYPE:Avalanche Press.Supplement
10 PUBNAMELONG:Avalanche Press
11 PUBNAMESHORT:Avalanche
13 SOURCELONG:Avalanche Press - Jade and Steel
/dports/games/pcgen/pcgen/data/3e/avalanche_press/black_flags/
H A Dblackflags.pcc2 CAMPAIGN:Avalanche - Black Flags
8 TYPE:Avalanche Press.Supplement
10 PUBNAMELONG:Avalanche Press
11 PUBNAMESHORT:Avalanche
13 SOURCELONG:Avalanche Press - Black Flags - Piracy in the Caribbean
20 COPYRIGHT:Black Flags: Piracy in the Caribbean copyright 2002, Avalanche Press, Ltd.
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/avalanche/
H A Ddropdown.cpp33 namespace Avalanche { namespace
671 …_menuBar.createMenuItem('F', "File", '!', &Avalanche::DropDownMenu::setupMenuFile, &Avalanche::Dro… in setup()
672 …_menuBar.createMenuItem('G', "Game", 34, &Avalanche::DropDownMenu::setupMenuGame, &Avalanche::Drop… in setup()
673 …_menuBar.createMenuItem('A', "Action", 30, &Avalanche::DropDownMenu::setupMenuAction, &Avalanche::… in setup()
674 …_menuBar.createMenuItem('O', "Objects", 24, &Avalanche::DropDownMenu::setupMenuObjects, &Avalanche in setup()
675 …_menuBar.createMenuItem('P', "People", 25, &Avalanche::DropDownMenu::setupMenuPeople, &Avalanche::… in setup()
676 …_menuBar.createMenuItem('W', "With", 17, &Avalanche::DropDownMenu::setupMenuWith, &Avalanche::Drop… in setup()
H A Ddetection.cpp36 namespace Avalanche { namespace
221 REGISTER_PLUGIN_DYNAMIC(AVALANCHE, PLUGIN_TYPE_ENGINE, Avalanche::AvalancheMetaEngine);
223 REGISTER_PLUGIN_STATIC(AVALANCHE, PLUGIN_TYPE_ENGINE, Avalanche::AvalancheMetaEngine);
H A Dconsole.h33 namespace Avalanche {
H A Dconsole.cpp31 namespace Avalanche { namespace
H A Dclosing.h35 namespace Avalanche {
H A Dsound.h32 namespace Avalanche {
H A Dhighscore.h31 namespace Avalanche {
/dports/games/scummvm/scummvm-2.5.1/engines/avalanche/
H A Ddropdown.cpp33 namespace Avalanche { namespace
679 …_menuBar.createMenuItem('F', "File", '!', &Avalanche::DropDownMenu::setupMenuFile, &Avalanche::Dro… in setup()
680 …_menuBar.createMenuItem('G', "Game", 34, &Avalanche::DropDownMenu::setupMenuGame, &Avalanche::Drop… in setup()
681 …_menuBar.createMenuItem('A', "Action", 30, &Avalanche::DropDownMenu::setupMenuAction, &Avalanche::… in setup()
682 …_menuBar.createMenuItem('O', "Objects", 24, &Avalanche::DropDownMenu::setupMenuObjects, &Avalanche in setup()
683 …_menuBar.createMenuItem('P', "People", 25, &Avalanche::DropDownMenu::setupMenuPeople, &Avalanche::… in setup()
684 …_menuBar.createMenuItem('W', "With", 17, &Avalanche::DropDownMenu::setupMenuWith, &Avalanche::Drop… in setup()
H A Dmetaengine.cpp39 namespace Avalanche { namespace
55 namespace Avalanche { namespace
194 REGISTER_PLUGIN_DYNAMIC(AVALANCHE, PLUGIN_TYPE_ENGINE, Avalanche::AvalancheMetaEngine);
196 REGISTER_PLUGIN_STATIC(AVALANCHE, PLUGIN_TYPE_ENGINE, Avalanche::AvalancheMetaEngine);
H A Ddetection.cpp35 namespace Avalanche { namespace
76 REGISTER_PLUGIN_STATIC(AVALANCHE_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, Avalanche::AvalancheMetaE…
H A Ddetection.h31 namespace Avalanche {
H A Dconsole.h33 namespace Avalanche {
H A Dconsole.cpp31 namespace Avalanche { namespace
H A Dclosing.h35 namespace Avalanche {
H A Dsound.h32 namespace Avalanche {
H A Dhighscore.h31 namespace Avalanche {
/dports/graphics/vulkan-validation-layers/Vulkan-ValidationLayers-1.2.203/external/robin-hood-hashing/src/test/unit/
H A Doptimize_avalanche.cpp16 Avalanche a;
57 Avalanche a;
/dports/games/pcgen/pcgen/data/3e/alderac_entertainment_group/feats/
H A Daeg_feats.pcc25 COPYRIGHT:Black Flags, Copyright 2002, Avalanche Press
36 COPYRIGHT:Doom of Odin, Copyright 2002, Avalanche Press
51 COPYRIGHT:Jade & Steel, Copyright 2001, Avalanche Press
80 COPYRIGHT:Twilight of Atlantis, Copyright 2002, Avalanche Press
83 COPYRIGHT:Vlad the Impaler, Copyright 2002, Avalanche Press
/dports/games/pcgen/pcgen/data/35e/alderac_entertainment_group/feats/35e/
H A Daeg_feats_35e.pcc25 COPYRIGHT:Black Flags, Copyright 2002, Avalanche Press
36 COPYRIGHT:Doom of Odin, Copyright 2002, Avalanche Press
51 COPYRIGHT:Jade & Steel, Copyright 2001, Avalanche Press
80 COPYRIGHT:Twilight of Atlantis, Copyright 2002, Avalanche Press
83 COPYRIGHT:Vlad the Impaler, Copyright 2002, Avalanche Press
/dports/graphics/vulkan-validation-layers/Vulkan-ValidationLayers-1.2.203/external/robin-hood-hashing/src/test/app/
H A Davalanche.h14 class Avalanche {
16 Avalanche() in Avalanche() function
/dports/devel/py-game/pygame-2.1.0/docs/reST/tut/en/Red_or_Black/8.Epilog/
H A DEpilog.rst15 …o affect another random variable and so on, output will be greater like Avalanche. That’s why game…
17 So, game makers are Avalanche makers. Now it’s time to create any game! Learn! Utilize! Go through …
/dports/emulators/dolphin-emu/dolphin-3152428/Data/Sys/GameSettings/
H A DJBQ.ini1 # JBQE01 - Kirby's Avalanche

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