Searched refs:AverageDanger (Results 1 – 1 of 1) sorted by relevance
5741 double AverageDanger = CalculateAverageDangerOfAllNormalEnemies(); in CreateGhost() local5751 while(CalculateAverageDanger(EnemyVector, Ghost) > AverageDanger && Ghost->EditAllAttributes(1)); in CreateGhost()