Searched refs:B3_SOLVER_FRICTION_KERNEL_PATH (Results 1 – 8 of 8) sorted by relevance
/dports/devel/bullet/bullet3-3.21/src/Bullet3OpenCL/RigidBody/ |
H A D | b3Solver.cpp | 25 #define B3_SOLVER_FRICTION_KERNEL_PATH "src/Bullet3OpenCL/RigidBody/kernels/solveFriction.cl" macro 118 …ring(ctx, device, solveFrictionSource, &pErrNum, additionalMacros, B3_SOLVER_FRICTION_KERNEL_PATH); in b3Solver()
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H A D | b3GpuPgsContactSolver.cpp | 28 #define B3_SOLVER_FRICTION_KERNEL_PATH "src/Bullet3OpenCL/RigidBody/kernels/solveFriction.cl" macro 141 …ring(ctx, device, solveFrictionSource, &pErrNum, additionalMacros, B3_SOLVER_FRICTION_KERNEL_PATH); in b3GpuPgsContactSolver()
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/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3OpenCL/RigidBody/ |
H A D | b3Solver.cpp | 25 #define B3_SOLVER_FRICTION_KERNEL_PATH "src/Bullet3OpenCL/RigidBody/kernels/solveFriction.cl" macro 118 …ring(ctx, device, solveFrictionSource, &pErrNum, additionalMacros, B3_SOLVER_FRICTION_KERNEL_PATH); in b3Solver()
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H A D | b3GpuPgsContactSolver.cpp | 28 #define B3_SOLVER_FRICTION_KERNEL_PATH "src/Bullet3OpenCL/RigidBody/kernels/solveFriction.cl" macro 141 …ring(ctx, device, solveFrictionSource, &pErrNum, additionalMacros, B3_SOLVER_FRICTION_KERNEL_PATH); in b3GpuPgsContactSolver()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/RigidBody/ |
H A D | b3Solver.cpp | 25 #define B3_SOLVER_FRICTION_KERNEL_PATH "src/Bullet3OpenCL/RigidBody/kernels/solveFriction.cl" macro 118 …ring(ctx, device, solveFrictionSource, &pErrNum, additionalMacros, B3_SOLVER_FRICTION_KERNEL_PATH); in b3Solver()
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H A D | b3GpuPgsContactSolver.cpp | 28 #define B3_SOLVER_FRICTION_KERNEL_PATH "src/Bullet3OpenCL/RigidBody/kernels/solveFriction.cl" macro 141 …ring(ctx, device, solveFrictionSource, &pErrNum, additionalMacros, B3_SOLVER_FRICTION_KERNEL_PATH); in b3GpuPgsContactSolver()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/RigidBody/ |
H A D | b3Solver.cpp | 25 #define B3_SOLVER_FRICTION_KERNEL_PATH "src/Bullet3OpenCL/RigidBody/kernels/solveFriction.cl" macro 118 …ring(ctx, device, solveFrictionSource, &pErrNum, additionalMacros, B3_SOLVER_FRICTION_KERNEL_PATH); in b3Solver()
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H A D | b3GpuPgsContactSolver.cpp | 28 #define B3_SOLVER_FRICTION_KERNEL_PATH "src/Bullet3OpenCL/RigidBody/kernels/solveFriction.cl" macro 141 …ring(ctx, device, solveFrictionSource, &pErrNum, additionalMacros, B3_SOLVER_FRICTION_KERNEL_PATH); in b3GpuPgsContactSolver()
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