Searched refs:BARONY_ACH_CALM_LIKE_A_BOMB (Results 1 – 3 of 3) sorted by relevance
341 BARONY_ACH_CALM_LIKE_A_BOMB, enumerator
604 …rver.addEntityAchievementTimer(triggered, AchievementObserver::BARONY_ACH_CALM_LIKE_A_BOMB, 50 * 1… in bombDoEffect()608 …rver.awardAchievementIfActive(player, triggered, AchievementObserver::BARONY_ACH_CALM_LIKE_A_BOMB); in bombDoEffect()
5023 case BARONY_ACH_CALM_LIKE_A_BOMB: in awardAchievement()