Searched refs:BASACT (Results 1 – 19 of 19) sorted by relevance
62 Base *base = BASACT(view_layer); in WIDGETGROUP_light_spot_poll()173 Base *base = BASACT(view_layer); in WIDGETGROUP_light_area_poll()256 Base *base = BASACT(view_layer); in WIDGETGROUP_light_target_poll()
60 Base *base = BASACT(view_layer); in WIDGETGROUP_forcefield_poll()
132 Base *base = BASACT(view_layer); in WIDGETGROUP_armature_spline_poll()
117 Base *base = BASACT(view_layer); in WIDGETGROUP_empty_image_poll()
72 Base *base = BASACT(view_layer); in WIDGETGROUP_camera_poll()
1480 const Base *oldbasact = BASACT(view_layer); in object_select_menu_exec()1861 if (BASACT(view_layer) && (BASACT(view_layer)->flag & BASE_SELECTED) && hits > 1) { in mouse_select_eval_buffer()1862 notcol = BASACT(view_layer)->object->runtime.select_id; in mouse_select_eval_buffer()2018 const Base *oldbasact = vc.obact ? BASACT(view_layer) : NULL; in ed_object_select_pick()2255 BLI_assert(oldbasact == (vc.obact ? BASACT(view_layer) : NULL)); in ed_object_select_pick()
1534 if (base == BASACT(view_layer)) { in localview_remove_from_exec()
1978 #define BASACT(_view_layer) ((_view_layer)->basact) macro1979 #define OBACT(_view_layer) (BASACT(_view_layer) ? BASACT(_view_layer)->object : NULL)
553 BASACT(view_layer)->local_view_bits = local_view_bits; in ED_object_add_type_with_obdata()2951 BASACT(view_layer) = basact; in object_convert_exec()2953 else if (BASACT(view_layer)->object->flag & OB_DONE) { in object_convert_exec()2954 WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, BASACT(view_layer)->object); in object_convert_exec()2955 WM_event_add_notifier(C, NC_OBJECT | ND_DATA, BASACT(view_layer)->object); in object_convert_exec()3164 if (BASACT(view_layer) == base) { in duplicate_exec()
2016 Base *base = BASACT(view_layer); in get_new_constraint_target()2038 BASACT(view_layer) = base; in get_new_constraint_target()
283 ob->parent = BASACT(view_layer)->object; in vertex_parent_set_exec()
87 Base *base = BASACT(view_layer); in ED_editors_init_for_undo()
396 const Base *basact_prev = BASACT(view_layer); in collection_hierarchy_delete_exec()405 if (basact_prev != BASACT(view_layer)) { in collection_hierarchy_delete_exec()
1604 const Base *basact_prev = BASACT(view_layer); in outliner_delete_exec()1644 if (basact_prev != BASACT(view_layer)) { in outliner_delete_exec()
2293 if (base != BASACT(view_layer)) { in outliner_element_visible_get()
1147 Base *base = BASACT(view_layer); in calculateCenterActive()
63 #undef BASACT
1006 base = BASACT(view_layer); in ED_transform_calc_gizmo_stats()
1735 Base *base_active = BASACT(view_layer); in BKE_object_pose_base_array_get_ex()