Searched refs:BBoxY1 (Results 1 – 4 of 4) sorted by relevance
478 if(BBoxX1>=0 && BBoxX1<x2 && BBoxY1>=0 && BBoxY1<y2) in Finish()491 g1 = G4+(BBoxY1-1)*4*Width; in Finish()492 if(BBoxY1>0) for(long i=0;i<Width/2-1;i++) in Finish()647 if(BBoxX1>=0 && BBoxX1<x2 && BBoxY1>=0 && BBoxY1<y2) in GetRGBLines()649 gg += c*BBoxX1 + d*BBoxY1; in GetRGBLines()650 w = x2-BBoxX1; h = y2-BBoxY1; in GetRGBLines()
212 int x1=gr->BBoxX1, x2=gr->BBoxX2<0?w:gr->BBoxX2, y1=gr->BBoxY1, y2=gr->BBoxY2<0?h:gr->BBoxY2; in mgl_write_eps()464 int x1=gr->BBoxX1, x2=gr->BBoxX2<0?ww:gr->BBoxX2, y1=gr->BBoxY1, y2=gr->BBoxY2<0?hh:gr->BBoxY2; in mgl_write_svg()
203 { BBoxX1=x1; BBoxY1=y1; BBoxX2=x2; BBoxY2=y2; }
368 int BBoxX1, BBoxY1, BBoxX2, BBoxY2; ///< BBox region for exporting 2d graphics variable