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Searched refs:BDF_FONTCACHE_TAG (Results 1 – 3 of 3) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/graphics/fonts/
H A Dbdf.cpp567 #define BDF_FONTCACHE_TAG MKTAG('S', 'V', 'F', 'C') macro
579 cacheFile.writeUint32BE(BDF_FONTCACHE_TAG); in cacheFontData()
629 if (magic != BDF_FONTCACHE_TAG) in loadFromCache()
/dports/games/residualvm/residualvm-0.3.1/graphics/fonts/
H A Dbdf.cpp566 #define BDF_FONTCACHE_TAG MKTAG('S', 'V', 'F', 'C') macro
578 cacheFile.writeUint32BE(BDF_FONTCACHE_TAG); in cacheFontData()
628 if (magic != BDF_FONTCACHE_TAG) in loadFromCache()
/dports/games/scummvm/scummvm-2.5.1/graphics/fonts/
H A Dbdf.cpp585 #define BDF_FONTCACHE_TAG MKTAG('S', 'V', 'F', 'C') macro
597 cacheFile.writeUint32BE(BDF_FONTCACHE_TAG); in cacheFontData()
647 if (magic != BDF_FONTCACHE_TAG) in loadFromCache()